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Forums > Submission Feedback > Masters's Kyotokei (WW) review

This thread is in response to a review for Kyotokei on the Wii. You are encouraged to view the review in a new window before reading this thread.

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Author: honestgamer (Mod)
Posted: September 09, 2011 (03:42 PM)
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The hit box thing really does sound like an issue. I can forgive a lot of the other stuff, but a hit box that's bigger than it seems like it should be is hard to take. Looking at the screens, this looks like it also borrows a bit from Deathsmiles... though maybe I'm just saying that because of the flying witch.


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto


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Author: Masters (Mod)
Posted: September 09, 2011 (04:16 PM)
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Yeah, a fat guy and a fat hit box and fat bullets... I don't like the combination.


I don't have to prove I'm refined - that's what makes me refined!


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Author: pickhut
Posted: September 09, 2011 (11:01 PM)
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Wow, I was actually browsing the Wii Shop last night and saw this game before downloading a certain something else. Since I've been in a specific shmup phase lately, I almost wanted to download it for kicks. After reading your review, it's a good thing I didn't. Was never a huge fan of Ikaruga (but didn't hate it, either), so this being a flawed clone of it probably would have made me rage.

It was a helpful and informative review, Masters!


I head spaceshit noises


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Author: Masters (Mod)
Posted: September 10, 2011 (08:44 AM)
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Awesome! Glad it helped. I wasn't a huge fan of Ikaruga either.


I don't have to prove I'm refined - that's what makes me refined!


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