This thread is in response to a review for Dead Nation on the PlayStation 3. You are encouraged to view the review in a new window before reading this thread.
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Author: Masters (Mod)
Posted: August 15, 2011 (07:25 AM) Actions: Register for a free user account to post on the forums... |
Nice work. And you're right: the L4D comparison is dead-on. I was about to review this, and you beat me to it. But since your piece takes such a unique approach, so I won't feel bad releasing mine. Someday.
I don't have to prove I'm refined - that's what makes me refined! |
Author: SamildanachEmrys
Posted: August 15, 2011 (07:29 AM) Actions: Register for a free user account to post on the forums... |
Thanks!
'There would be tears and there would be strange laughter. Fierce births and deaths beneath umbrageous ceilings. And dreams, and violence, and disenchantment.' |
Author: Masters (Mod)
Posted: August 15, 2011 (08:27 AM) Actions: Register for a free user account to post on the forums... |
As you say, there are plenty of reviews that break down the fundamentals where you have opted not to. But I like the impression-based approach for smaller games like this.
I don't have to prove I'm refined - that's what makes me refined! |
Author: fleinn
Posted: August 17, 2011 (04:40 AM) Actions: Register for a free user account to post on the forums... |
I kind of like the approach in the review too. And if it was a film, say, like Land of the Dead comes to mind, you really would have to review it that way. Or.. you /could/ review it that way, because it'd be designed deliberately to cause that experience. And, well, the funny thing about Dead Nation is that it actually achieves that baseline of the horror-film.. somehow. Instead of being "this mechanic happens, then the set piece takes place".
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Author: SamildanachEmrys
Posted: August 17, 2011 (05:15 AM) Actions: Register for a free user account to post on the forums... |
Thanks, that's kind of what I was trying to get across, though I don't think I did it very well. There's an artistry to the way Dead Nation uses its tools. Though there are many times when hordes of zombies will run at you, there's more to it than that.
'There would be tears and there would be strange laughter. Fierce births and deaths beneath umbrageous ceilings. And dreams, and violence, and disenchantment.' |
Author: fleinn
Posted: August 17, 2011 (06:34 AM) Actions: Register for a free user account to post on the forums... |
*nods* No.. it did come across.. I mean, the style maybe could sound a bit pretentious for video-games -- in general. You know, like people reviewing Peggle and droning on about the mathematical perfection of systematic object-placement. Before drawing a parallel between love and the colours on the knobs in the right directions, and so on.
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