This thread is in response to a review for L.A. Noire on the PlayStation 3. You are encouraged to view the review in a new window before reading this thread.
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Author: asherdeus
Posted: August 13, 2011 (07:33 PM) Actions: Register for a free user account to post on the forums... |
Really great analysis of the game and its faults. This review really moves along at a great pace and succinctly articulates the game's failings with great clarity. I really liked where you went with your case analysis and the inability to fail - the "Press X to Win" aspect of LA Noire. You really nailed on the point and it's not one that I've really seen a whole lot of other writers, myself included, run with. I thought you did a nice job with that and your thoughts on the idiocy of your partners worked well with a discussion of clue analysis. But I offer this: considering how inept your partners are, is it really much of a surprise that the city praises Phelps? Even on a bad day he's certainly more effective than random asshole homicide partner or random douche bag arson partner, who can't connect a bloody knife to a stabbing.
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Author: dementedhut
Posted: August 13, 2011 (08:21 PM) Actions: Register for a free user account to post on the forums... |
They’ll threaten to rip the badge from your chest while your allotted partner shakes his head in undisguised shame and disgust. Then you start a new case, and all is forgotten in a second.
I head spaceshit noises. |
Author: jerec
Posted: August 13, 2011 (08:30 PM) Actions: Register for a free user account to post on the forums... |
I am interested in playing this, since despite the flaws I can see how it could be worth playing. I doubt I'll have to wait long for this to end up in the bargain bins.
I can avoid death by not having a life. |
Author: fleinn
Posted: August 14, 2011 (08:55 AM) Actions: Register for a free user account to post on the forums... |
"Although the game continuously tells you that he’s the best damn detective the city has ever seen, he seems to solve crimes by glancing briefly at objects around a crime scene and then yelling at people."
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Author: Masters (Mod)
Posted: August 15, 2011 (08:27 AM) Actions: Register for a free user account to post on the forums... |
Wonderful review, Gary.
I don't have to prove I'm refined - that's what makes me refined! |
Author: EmP (Mod)
Posted: August 15, 2011 (10:08 AM) Actions: Register for a free user account to post on the forums... |
Thanks, Ash. I’d been hearing thing about how awful Bondi apparently was to work for, but am still surprised Rockstar would cut ties with such a proven cash cow.
For us. For them. For you. |
Author: shotgunnova
Posted: August 24, 2011 (04:36 AM) Actions: Register for a free user account to post on the forums... |
Good review. The one thing I liked about the game's storytelling was the military flashbacks showing Cole pre-policeman, and how his unit's always riding his case for being that stereotypical martinet type. His interactions with his old buddy (that accountant, Jack, I think) were always fun to watch. I understand the tutorial-like procedural stuff in the beginning, but the game could've been a lot better if they'd put the spotlight on his past exploits/trials instead of keeping it so episodic. [As a fan of cop shows, I can tolerate it to a degree; I'd definitely understand if someone was put off completely because of it, though.]
Dogpile on Gwinnett! |
Author: EmP (Mod)
Posted: August 25, 2011 (09:10 AM) Actions: Register for a free user account to post on the forums... |
Stop liking games I don't. Last warning.
For us. For them. For you. |
Author: Nightfire
Posted: November 21, 2016 (05:26 PM) Actions: Register for a free user account to post on the forums... |
Hahaha... Wow. A very thorough takedown of a game that was universally overrated.
placid like acid |
Author: EmP (Mod)
Posted: November 22, 2016 (06:25 AM) Actions: Register for a free user account to post on the forums... |
In hindsight, perhaps I gave the facial animations too much credit. I ran on the belief that some people were purposefully harder to read than others - for example, a career criminal was harder to read than some unlucky Joe you'd just dragged off the street for being in the wrong place at the wrong time. I figured the next game would prove or disprove this, but, of course, Bondi folded and no one's really made a game like L.A Noire ever again. Which I don't think the industry has missed a great deal.
For us. For them. For you. |
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