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Forums > Submission Feedback > honestgamer's Dragon Quest VI: Realms of Revelation review

This thread is in response to a review for Dragon Quest VI: Realms of Revelation on the DS. You are encouraged to view the review in a new window before reading this thread.

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Author: CoarseDragon
Posted: March 15, 2011 (11:27 AM)
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I completely agree this game is a 10. I would liked to have seen a bit more of a nod to recruiting the Slimes. Perhaps in the paragraph where you mention monsters from DQV.

I like what you have in this review and having finished this game I know you barely scratched the surface. There is the arena where you can fight Slime-on-Slime for major prizes. The casino has some of the best equipment in the game for sale. And the Style contest is lots of fun with cool prizes to win.


Age is a condition not a state of mind.

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Author: honestgamer
Posted: March 15, 2011 (11:38 AM)
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I've been writing a guide for the game, which I only have to revise before I submit it to my editor. Personally, I've much more than scratched the surface of the game, but when I started writing the review it came down to covering what I felt was most important, what I felt in a review could be communicated convincingly to readers who haven't had the opportunity to play the game for themselves.

The features you talk about are cool and certainly don't hurt the game, but they're not the sort of thing that can properly be communicated in a review in a way that makes someone who hasn't experienced the game realize just how cool they are.

Thanks for reading!


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

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Author: joseph_valencia
Posted: March 15, 2011 (01:03 PM)
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Great review. Can't think of a better way to encapsulate the DQ6 experience, but maybe I'll try.


JOSEPH VALENCIA was able to build this sig IN A CAVE…… WITH A BOX OF SCRAPS!!

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Author: CoarseDragon
Posted: March 15, 2011 (04:56 PM)
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I agree and you did a fine job of pointing out the highlights of the game. It was just when I read the review it reminded me of the many things I enjoyed in the game.


Age is a condition not a state of mind.

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Author: threetimes
Posted: March 21, 2011 (03:23 AM)
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Very nice review. I agree wholeheartedly with your assessment of the game and I like the way you explain things without giving too much away.


Don't panic!

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Author: honestgamer
Posted: March 21, 2011 (11:03 AM)
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Thanks, everyone! The agreement and compliments are gratifying. I wanted to give Dragon Quest VI: Realms of Revelation the best review that I could, as a sort of way to finish off my "Zenithia Trilogy" series of reviews for the DS games here at HonestGamers. People liked the previous two reviews and it's a relief that they like this one, as well. I'm worried that if someday I get around to playing and reviewing Dragon Quest IX, my review won't stack up and I'll regret it... but I might give it a shot, anyway. After all, I already own that game. I just don't have time to play it anytime soon.


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

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Author: overdrive (Mod)
Posted: March 21, 2011 (02:17 PM)
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Twas an excellent review. I'm still not sure whether I'd pick V or VI as the best old-school DQ game. VI had awesome character customizing and a lot of neat things. V had the superior plot, as it was focused almost completely around the hero and his family. VI could be a bit less focused, as various parts were designed around specific characters, giving it more of an unfocused ensemble story at times.

Still, both are great games.


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle

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Author: darketernal
Posted: March 22, 2011 (02:46 PM)
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As someone who played the original game, is this port worth to play through once more? I loved the game, but I also remember it was quite long, so before I put hours and hours into it, besides a graphical update, are there new improvements to the actual game that make it worth it?


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Author: CoarseDragon
Posted: March 22, 2011 (05:35 PM)
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Every name is the game has changed. A new mini game called Slippin' Slime has been added. You only get to recruit a handfull of Slimes not like the original where you could recruit many monsters. All-in-all probably not, although I had fun with the game and, if you enjoyed the characters, have cash to spare and want to check out the new graphics then it is worth the buy - once the price comes down. Nintendo did not make good use of the stylus, reduced game world size and overall made the game easier by reducing monster hit points (not all of them but quite a few).

I only bought the game because I am sort of a collector of DQ games and I just love DQ games.

Hope that helps some.


Age is a condition not a state of mind.

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Author: joseph_valencia
Posted: March 23, 2011 (08:48 AM)
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This port is the first professional localization of DQ6, and the script is really nice. The decade-old NoProgress patch of the SNES version was never finished, so it had about 10% of the script untranslated, not to mention a nasty menu bug that crashes the game.

The gameplay tweaks to this version aren't as significant as the ones made to DQ4 and DQ5. Everything up until Murdaw/Mudo has been rebalanced to cut down on grinding, so the pace is much faster. You also no longer have to master every job to unlock the bonus dungeon. Like most other DQ games, it's unlocked after you load your cleared save. Monster taming has been completely overhauled…removed actually. Aside from Lizzie/Drago, you only recruit slimes, and they appear as NPCs in towns and such. This makes the slime tournament sidequest less troublesome. And like every other DS remake of the Zenithian Trilogy, the interface is streamlined and much more user friendly than the originals.

Even if you've played the SNES version, I think the DS version is worth checking out.


JOSEPH VALENCIA was able to build this sig IN A CAVE…… WITH A BOX OF SCRAPS!!

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Author: overdrive (Mod)
Posted: March 23, 2011 (09:07 AM)
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Cutting out the non-slime monster recruiting for the DS version is actually a good idea, since you have (assuming you get Amos) seven human party members by the game's end.

When I played the No Progress patch on the SNES, I remember that monster recruiting caused my main grinding point to be right before the second big demon (Jamiras or something like that). I like characters to have the best equipment at all times, so it took earning a crap-ton of money to do that for six humans and the couple monsters I had. It didn't help how that boss was pretty damn tough, too.


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle

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Author: CoarseDragon
Posted: March 23, 2011 (01:11 PM)
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You can get Amos. Later in the game you can rename everyone if you want to. So you can give them the old NES names.


Age is a condition not a state of mind.

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Author: wolfqueen001
Posted: July 21, 2011 (02:24 PM)
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Man, I've been playing this game practically since you sent it to me, and I just "finished" it (aside from a few post game stuff) the other day. Frankly, this game is amazing and absolutely does deserve the score, though part of me kind of toggles between 9 and 10 simply because of the game's sheer length, which did start to grate on me a little despite how fascinating the story was.

Like many others way before now have said, this is an amazing review and reflects my own thoughts almost exactly, so I may not write a review after all. If I did, I may put a bit more emphasis on plot, since I found that more interesting than the vocation system, which was good, but I've also found that it can make some characters samey if you decide to make them take multiple paths... Perhaps that was a mistake I made on my play through, since I was really just trying to balance everyone out to some degree, as the really tough bosses tended to wipe my mages out in one turn on occasion. But... I dunno. Overall the system is fantastic, the story very in-depth and the battles quite challenging. My thing about reviewing this would be that I'd want to takl a little bit about some of the stuff that might be considered spoilers... at least a little briefly. Like, mention the wells and the discovering who the characters are bit. Not any big reveals, but more than you mention, and I love the way you alluded to the other world without spoiling anything. That was truly masterful.


[Eating EmP's brain] probably isn't a good idea. I mean... He's British, which means his brain's wired for PAL and your eyes are NTSC. - Will

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Author: honestgamer
Posted: July 21, 2011 (03:07 PM)
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I'm glad that you enjoyed the review, WQ. When someone posts a staff review on a site like this, there's a certain obligation to cover all of the pertinent bases, and that requires brevity where otherwise a user review might go into more depth regarding certain aspects. It's definitely a challenge to balance everything well, which is why it can be so helpful to have multiple reviews posted. It was exciting to me personally to be able to send the game out to someone who I knew might enjoy it, which is why I set up that contest the way I did. Dragon Quest VI is a great game and I wish more people knew it than do.


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

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