This thread is in response to a review for Dracula on the Commodore 64. You are encouraged to view the review in a new window before reading this thread.
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Author: zigfried
Posted: December 16, 2010 (06:18 PM) Actions: Register for a free user account to post on the forums... |
Awesome review. I've never played this one, but I know what you mean when you wonder how people could have made it through some games without clues. I sometimes go back and re-play an old game, and wonder how on earth I ever managed to figure out how to beat it. Some "puzzles" are really obtuse. Especially when they don't really seem like they should be puzzles at all.
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Author: bloomer
Posted: December 16, 2010 (08:22 PM) Actions: Register for a free user account to post on the forums... |
Thanks Zig. Yeah, I was just having this discussion at infiction.org, about whether there are adventure games around that nobody ever beat without clues.
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Author: honestgamer
Posted: December 17, 2010 (02:09 AM) Actions: Register for a free user account to post on the forums... |
Sometimes I wonder if the difference between a bad (or merely decent) game and a good or great one is the amount of attention developers pay to their testers. I imagine that most of the stuff that makes bad games bad is pointed out by testers and the developers just make a judgment call based on the resources they have and publishing deadlines.
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality |
Author: CoarseDragon
Posted: December 17, 2010 (11:28 AM) Actions: Register for a free user account to post on the forums... |
Really good review. I noticed you mentioned no internet to help those who were stuck. You may remember there were BBS back then. One of my favorites was Questbusters magazine which helped me through many early games.
Age is a condition not a state of mind. |
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