This thread is in response to a review for Enslaved: Odyssey to the West on the PlayStation 3. You are encouraged to view the review in a new window before reading this thread.
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Author: fleinn
Posted: October 12, 2010 (12:24 PM) Actions: Register for a free user account to post on the forums... |
1st. thought: gushing praise. 2nd thought: hmm. :)
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Author: CoarseDragon
Posted: October 12, 2010 (01:13 PM) Actions: Register for a free user account to post on the forums... |
So you can multi-player? One person as Trip and one as Monkey? That sounds pretty interesting but is there always something for the other person (Trip) to do beside watch Monkey pound on some robots?
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Author: True
Posted: October 12, 2010 (01:45 PM) Actions: Register for a free user account to post on the forums... |
Fleinn: There are plenty of moments where you think Monkey is no longer obligated to her, and responds purely out of emotional attachment and there's one really powerful scene where you know he's not. The wonderful thing about Enslaved--and the difficult part about reviewing it--is that these encounters aren't at the beginning or even the middle before you're attached to these characters. They build up to it, and while it's far more powerful that way it makes it hard to actually include them without giving anything away. It moves fairly quick in terms of progression, and what you may think the object of the game to be--returning Trip--isn't the whole story. It does lead you there no matter what you do. You can stall in some places just to hear extra dialogue between them, but doing so in most areas would most likely get Trip killed.
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Author: Leroux
Posted: October 12, 2010 (05:40 PM) Actions: Register for a free user account to post on the forums... |
I've got to play devil's advocate a bit here. |
Author: Suskie
Posted: October 12, 2010 (06:47 PM) Actions: Register for a free user account to post on the forums... |
I'm only about halfway through Enslaved myself, but I can tell you that the game has been at its best when it makes the most of the two-character mechanic, in which you and Trip work together to solve puzzles, get past heavily-guarded areas, etc. You can't get a feel for that in the demo, so I don't think you should necessarily dismiss the game based on that alone, but I have to agree that True's decision to focus on that was a bit odd.
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Author: True
Posted: October 12, 2010 (07:11 PM) Actions: Register for a free user account to post on the forums... |
I feel for you, Mike. I'm incredibly torn as well. I understand where you and Leroux are coming from. For those who have not played the demo it works, for anyone who has that part--at least--doesn't introduce anything new.
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Author: Suskie
Posted: October 12, 2010 (07:30 PM) Actions: Register for a free user account to post on the forums... |
I actually made the rare decision to play the game on the highest difficulty from the get-go, and I'm wondering if I may have shot myself in the foot by doing that, as there have been some combat-heavy situations that have really given me a lot of frustration. Still, my biggest complaint so far -- the horrible combat camera -- has nothing to do with difficulty.
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Author: True
Posted: October 12, 2010 (07:46 PM) Actions: Register for a free user account to post on the forums... |
If you beat it on easy or normal, upgrade then go back to chapter select and choose "hard" you can use everything you've gathered previously. And I think most of the tech orbs are present in all three difficulties, so you're not really losing anything if you opt for easy or normal first (except maybe pride).
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Author: Suskie
Posted: October 12, 2010 (07:58 PM) Actions: Register for a free user account to post on the forums... |
I want the achievement for beating this game on Hard now that I've started, and I only have the game until Friday, so I'm sticking with it.
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Author: True
Posted: October 12, 2010 (08:01 PM) Actions: Register for a free user account to post on the forums... |
What's cool--and I'm not sure if other games do this--is if you beat it on Hard it will automatically give you the one for normal and easy as well.
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Author: Suskie
Posted: October 12, 2010 (09:37 PM) Actions: Register for a free user account to post on the forums... |
I'm now wondering if I should drop the difficulty before I break the fucking disc in half. Good heavens is this game broken. How the fuck did you enjoy this garbage?
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Author: True
Posted: October 12, 2010 (09:40 PM) Actions: Register for a free user account to post on the forums... |
I couldn't even imagine playing it on Hard without all the shield and combat upgrades they give you.
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Author: Suskie
Posted: October 12, 2010 (09:47 PM) Actions: Register for a free user account to post on the forums... |
I'm at that part right after you restore the windmill and you just get pounded with shit over and over. These fucking red robots are so fucking hard to kill. And what the hell is the point of having a dodge move if all of the enemies' attacks home in on your position anyway? Ridiculous. I know I'm in a fit of rage right now, but the combat absolutely destroys this game.
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Author: Suskie
Posted: October 12, 2010 (09:55 PM) Actions: Register for a free user account to post on the forums... |
Finally got past it. Man, writing my review will be very interesting.
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Author: zigfried
Posted: October 12, 2010 (10:01 PM) Actions: Register for a free user account to post on the forums... |
In reading this thread, I think I've realized the reason that many such games don't let you pick the "hard" difficulty until you've beaten an easier setting.
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Author: Suskie
Posted: October 12, 2010 (10:08 PM) Actions: Register for a free user account to post on the forums... |
Well, that's the thing: It's not simply that the game is too hard. I can handle a challenge. But the game is just flat-out broken, and that's why playing it on the highest difficulty is such a pain in the ass.
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Author: Suskie
Posted: October 12, 2010 (10:28 PM) Actions: Register for a free user account to post on the forums... |
Fuck it, I'm putting it back down to Normal. That Dog fight at the end of Chapter 8 was too much. No achievement is worth this.
You exist because we allow it. And you will end because we demand it. |
Author: CoarseDragon
Posted: October 13, 2010 (02:21 PM) Actions: Register for a free user account to post on the forums... |
I just have to let you know that from this sentence I had thought there was multiplayer co-op.
Age is a condition not a state of mind. |
Author: True
Posted: October 13, 2010 (02:29 PM) Actions: Register for a free user account to post on the forums... |
Thanks, Coarse. I'll look at that.
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Author: fleinn
Posted: October 13, 2010 (06:11 PM) Actions: Register for a free user account to post on the forums... |
..um. Staff? The entire "not actually awful" thing only makes sense in some sort of context :p
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Author: zippdementia
Posted: October 13, 2010 (10:42 PM) Actions: Register for a free user account to post on the forums... |
I wondered about that, too. I went and browsed the web after seeing that, but... well, most places seem to actually have been looking forward to the game.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: Suskie
Posted: October 14, 2010 (12:30 AM) Actions: Register for a free user account to post on the forums... |
Just finished the game. Last level was absolutely spectacular, but the ending was really half-assed. After the final boss, it felt like they were rushing to finish the story so the credits could roll. The game deserved a better send-off than it got.
You exist because we allow it. And you will end because we demand it. |
Author: zippdementia
Posted: October 14, 2010 (06:43 PM) Actions: Register for a free user account to post on the forums... |
I really will pick it up. I loved Heavenly Sword.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: True
Posted: October 14, 2010 (06:55 PM) Actions: Register for a free user account to post on the forums... |
I think you'll like it Zipp. I wouldn't recommend starting on Hard, just because it's brutal. But you seem to be a lot like me, and prefer the games that take a bit of a chance, and lean more towards the artistic side of things as opposed to construction. Enslaved does that incredibly well, so much so that I could look past all the minor flaws in design.
If I Offended You, You Needed It. |
Author: Suskie
Posted: October 14, 2010 (07:02 PM) Actions: Register for a free user account to post on the forums... |
Interestingly, I seem to remember Suskie cursing out the ogre-level in Heavenly Sword similarly to his cursing out here. Seems the company is nothing if not consistent.
You exist because we allow it. And you will end because we demand it. |
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