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Forums > Submission Feedback > joseph_valencia's Mega Man Zero 2 review

This thread is in response to a review for Mega Man Zero 2 on the Game Boy Advance. You are encouraged to view the review in a new window before reading this thread.

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Author: aschultz
Posted: July 27, 2010 (05:58 PM)
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I really like the opening paragraph here. Wish I had the guts to try it. The rest feels like a solid rundown of the game--a good explanation of how it was made easier but with more optional challenges--though I feel it didn't have the pace of the opening paragraph. Some tips for what to change:

"endeavor" clashes with "kind of" in one sentence

prequel -> predecessor

"subtanks can be had" is passive voice

"Speaking of" is a sign you don't quite have the transition you want.

I might also have liked to read more of the things MM3/4Zero did that MM2 didn't in the conclusion. It's this sort of thing that helps show you have a vision for what games should be like, and what you expect, that brings the review out from thumbs up/down to something else.


My principal said, 'Emo, Emo, Emo.'
I said 'I'm the one in the middle, you lousy drunk!'
-- Emo Phillips


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