This thread is in response to a review for Super Mario 64 on the Nintendo 64. You are encouraged to view the review in a new window before reading this thread.
Add a new post within this thread...
Author: Felix_Arabia
Posted: July 02, 2010 (12:27 PM) Actions: Register for a free user account to post on the forums... |
"The camera is bad" would have been a lot more concise.
I don't have to boost my review resume because I have a real resume. |
Author: dementedhut
Posted: July 02, 2010 (01:14 PM) Actions: Register for a free user account to post on the forums... |
I thought we were aiming for varied styles and takes on reviewing. >_>
I head spaceshit noises. |
Author: JANUS2
Posted: July 02, 2010 (02:11 PM) Actions: Register for a free user account to post on the forums... |
I enjoyed reading it. It was a "creative" approach that had it's ups and downs but I'm definitely glad you didn't just say "the camera is bad".
"fuck yeah oblivion" - Jihad |
Author: qxz
Posted: July 02, 2010 (03:46 PM) Actions: Register for a free user account to post on the forums... |
The Lakitu Bros.' cinematography was always inconsistent. The flight scenes were beautiful, but their work was flawed on land. It's a shame that, when when the show asked for underwater scenery, the quality of their cinematography went down the crapper in a hurry.
"I reject your reality and substitute my own." |
Author: dementedhut
Posted: July 02, 2010 (04:53 PM) Actions: Register for a free user account to post on the forums... |
That looks pretty epic for a 1983 game. How come I'm only hearing about this game now?
I head spaceshit noises. |
Author: zippdementia
Posted: July 02, 2010 (10:26 PM) Actions: Register for a free user account to post on the forums... |
It was way worse on the DS where you had to control the game with either a little stick on the screen or a d-pad. A !@#$! d-pad!!!
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: Leroux
Posted: July 03, 2010 (10:37 AM) Actions: Register for a free user account to post on the forums... |
I never really understood the camera is bad complaints. It's adjustable and since the primary movements are just running and jumping -- all done with control stick, A and Z -- it never struck me as too difficult to be working the C-left, C-right and R buttons simultaneously. Usually, even if the perspective was less than ideal, you could use cues like Mario's shadow and quick camera rotations to judge distance. |
Author: Suskie
Posted: July 03, 2010 (11:31 AM) Actions: Register for a free user account to post on the forums... |
The problem I had with SM64's camera was that I'd often hit one of the C buttons to move it and it was all like "NO I DON'T WANNA." It would happen at the most annoying times, too. Like, it would move everywhere except where I wanted to put it, even when there was nothing in the way. Baffling and irritating.
You exist because we allow it. And you will end because we demand it. |
Author: dementedhut
Posted: July 03, 2010 (12:21 PM) Actions: Register for a free user account to post on the forums... |
I was willing to accept the game's problems and probably give it like a 7 or 8, but then I noticed I was raging and getting upset a lot over missing jumps, falling into pits, ect. because of the camera. I realized I never got this upset over games I actually enjoy a lot, and that's how I came to the conclusion I'm now at with Super Mario 64.
I head spaceshit noises. |
Author: jerec
Posted: July 03, 2010 (04:05 PM) Actions: Register for a free user account to post on the forums... |
The camera was a physical character in the game levels, like Mario, so you couldn't move him into a wall or anything, which created problems in enclosed areas. Tick Tock Clock, I recall, I had two different camera angles available at any one time whenever you were near the edge.
I can avoid death by not having a life. |
Author: qxz
Posted: July 03, 2010 (06:55 PM) Actions: Register for a free user account to post on the forums... |
Leroux_Deux wrote:
"I reject your reality and substitute my own." |
Author: bluberry
Posted: July 03, 2010 (07:42 PM) Actions: Register for a free user account to post on the forums... |
camera angles are subjective. loads of people rag on Mario 64 or DMC's and I think they're largely fine, loads of people don't mind Ninja Gaiden's whereas I find it makes the game unplayable. whatever.
Oh no, it's a Goomba! |
Author: jiggs
Posted: July 03, 2010 (09:00 PM) Actions: Register for a free user account to post on the forums... |
the camera control is masterable. i was able to move the camera on the fly while moving mario around at the same time. tick tock tower and rainbow level which can prove especially daunting even for the camera can be mastered. i used to do this with ease when i did speed runs of the game. i could get all 120 stars in about 3 hours.
! |
Author: dementedhut
Posted: July 04, 2010 (02:24 PM) Actions: Register for a free user account to post on the forums... |
The problem I have with that, though, is a camera should never be mastered in the first place. It should be as easy to execute as basic jumping or attacking.
I head spaceshit noises. |
User Help | Contact | Ethics | Sponsor Guide | Links