This thread is in response to a review for Final Fantasy XIII on the PlayStation 3. You are encouraged to view the article in a new window before reading this thread.
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![]() randxian Chicken Dinner March 20, 2010 (09:01 AM) |
B-r-r-r-r-rum! Open up, gamers! Here comes the airplane!”
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![]() zippdementia Always bring a book March 20, 2010 (01:02 PM) |
Thanks for the feedback, Randxian!
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![]() aschultz Let's Get Some Runs! March 23, 2010 (04:01 PM) |
Hi Zipp. Given that I fisked this review of yours, you may be able to assume your other one "made it." I found your and Genj's reviews interesting, but I had suggestions for both. Lots of times I write these critiques more for myself, to get myself going on my own writing, so let me know if you don't really need/want it.
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![]() zippdementia Always bring a book March 23, 2010 (05:31 PM) |
Wow, now this is what I call feedback! Thanks for all of this, ascuhltz! I'm gonna take some time to look this over. Chances are I won't make changes to the current review, but I always take your advice to heart for future projects.
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![]() fleinn General User March 25, 2010 (07:06 PM) |
"Being betrayed by an NPC you’ve met maybe twice in the game doesn’t carry much weight to it, despite the full string orchestra playing in the background."
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![]() zippdementia Always bring a book March 25, 2010 (10:36 PM) |
I just kinda leapt right in, yeah.
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![]() honestgamer (Mod) Editor-in-Cheese March 25, 2010 (10:39 PM) |
Nah, the story kicks ass and is difficult to reasonably fault except perhaps in the form of a complaint of its lack of linearity. The characters are what's bad. There's a massive difference.
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![]() Suskie THIS HURTS YOU March 25, 2010 (11:31 PM) |
That's a strange thing to say about a game in which 90% of the exposition is comprised of the six characters you loathe so much stopping in their tracks and talking about themselves, amongst themselves.
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![]() honestgamer (Mod) Editor-in-Cheese March 25, 2010 (11:34 PM) |
If you tuned out what the characters were talking about to the point where you honestly believe that their discussions had no value except to explore their characters, then you obviously missed out on most of the plot. A small percentage of the dialog was about personal fears and dreams and such. The bulk of the conversations were spent establishing the paramaters of a thoroughly fascinating world and culture, in between the more blatant bits of exposition that moved things along toward an intriguing conclusion.
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![]() Suskie THIS HURTS YOU March 25, 2010 (11:49 PM) |
I vaguely remember you mentioning something about how you look for an intriguing setting in a good story, and to that end I can understand where you're coming from. FFXIII has a fascinating setting. But come on: This is an extremely character-driven plot. The bulk of our knowledge is learned either through conversations between the six main characters or through flashbacks of the six main characters. Even when they were casting their feelings aside and developing the narrative, they were doing so through their own experiences. So while you obviously found a way to enjoy this story without liking the characters, I don't know how you did it.
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![]() zippdementia Always bring a book March 26, 2010 (10:38 AM) |
I have to agree with Suskie here. I also think that it's hard to claim that the story doesn't demand your attention when a game is as linear as FFXIII is. The only thing you can do in the game is beat some battles and then move in a straight line down the environment. At the end of that environment you are shown a cutscene. Sometimes you will have segments of this that actually don't have battles, but are just walks between two different sets of scenes. That, to me, is the sign of a story driven game.
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