This thread is in response to a review for Myst on the PC. You are encouraged to view the review in a new window before reading this thread.
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Author: Lewis
Posted: March 17, 2010 (05:19 PM) Actions: Register for a free user account to post on the forums... |
You must be bloody bonkers!
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Author: zippdementia
Posted: March 17, 2010 (05:25 PM) Actions: Register for a free user account to post on the forums... |
Yes, sir!
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: randxian
Posted: March 18, 2010 (05:54 PM) Actions: Register for a free user account to post on the forums... |
LOL!
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Author: LowerStreetBlues
Posted: March 18, 2010 (09:42 PM) Actions: Register for a free user account to post on the forums... |
Is Windows '94 a clever jab or poor memory?
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Author: zippdementia
Posted: March 18, 2010 (09:51 PM) Actions: Register for a free user account to post on the forums... |
Clever jab. Perhaps too obscure, though.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: jerec
Posted: March 19, 2010 (04:42 AM) Actions: Register for a free user account to post on the forums... |
Myst was a really humbling experience. Dad got it for his computer back in the day. I was young then, and not that much of a gamer yet, so I'd just wander around the island tinkering with things, never making any progress. Dad never made much progress either until he came home with a walkthrough he'd printed off the internet. He finished it then never went back.
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Author: Lewis
Posted: March 19, 2010 (06:43 AM) Actions: Register for a free user account to post on the forums... |
It's easy to say the game is stupid and hateful, and not just that it defeated you, because its puzzle logic is so hopelessly ridiculous. A good adventure game gives you a clear goal, with the puzzle being in how you achieve that goal. Myst didn't give you goals. It just gave you levers and buttons, and no feedback as to what they were actually for until eventually you worked it out by mistake and the next bit of the story explained why you had to do that in the first place. Rubbish, unfair, backwards design.
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Author: Suskie
Posted: March 19, 2010 (07:14 AM) Actions: Register for a free user account to post on the forums... |
I'm gonna have to agree. I don't remember if I ever finished this game, but I did wind up using a guide extensively. Thing is, if a puzzle-oriented game is genuinely well designed, it makes me feel guilty for not having solved its riddles on my own after I've looked up the answers. Myst never gave me that. There were no "Oh, of course that's what I was supposed to do!" moments. Like Lewis said, all the game does is drop you in front of a bunch of levers and dials that make noises when you click on them.
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Author: zigfried
Posted: March 19, 2010 (09:27 AM) Actions: Register for a free user account to post on the forums... |
My disdain for the game has nothing to do with being defeated. I didn't like Myst because it was brown. It didn't have the scrolling of a dungeoncrawler. There were no monster encounters. No interesting people to talk to. It's a very dull game that could only be redeemed by being an altogether different game.
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Author: zippdementia
Posted: March 19, 2010 (10:52 AM) Actions: Register for a free user account to post on the forums... |
I had no trouble with Myst.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: randxian
Posted: March 19, 2010 (04:41 PM) Actions: Register for a free user account to post on the forums... |
Maybe it's not the best video game of all time. Maybe it really isn't very good. Either way, I think some of you are missing the point.
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Author: bloomer
Posted: March 19, 2010 (05:51 PM) Actions: Register for a free user account to post on the forums... |
Most people would say broadly that genres of games have improved over the history of videogaming from their earliest forms. Adventure games (IE solve a series of puzzles in a world to progress, not in real time, and without action) became very good very quickly in the very beginning. Then there was King's Quest, and then there was Myst, two mighty strides backwards in my book.
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Author: zippdementia
Posted: March 19, 2010 (08:42 PM) Actions: Register for a free user account to post on the forums... |
Myst had a beauty all its own, though. As Randxian pointed out, it was a slow-me-down kind of beauty that let you look around at the worlds you ended up in and think... "what if?" For me it was the backyard treehouse I never had come to life... the mystery of the dry lake in the graveyard across the street made explorable... it was a chance to witness the imaginations of two brothers who sat down to make a game.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: randxian
Posted: March 19, 2010 (11:12 PM) Actions: Register for a free user account to post on the forums... |
I also think maybe you guys looked at it too much like something to be conquered... to be beaten. It was, and I know some people hate this, meant to be an experience.
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