This thread is in response to a review for Shadow of the Beast on the Turbografx-CD. You are encouraged to view the article in a new window before reading this thread.
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![]() randxian Chicken Dinner February 07, 2010 (10:36 AM) |
While I appreciate the info and the barb at the end about how it would be more efficient to step on an ant sized creature, I wasn't really sure what you thought of the game until I saw the final score.
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![]() sashanan POKE 53280,0 February 07, 2010 (11:38 AM) |
You were pretty kind to it. It may be that the TGX version is just superior to the Commodore 64 version I played, which had pretty frustrating combat thanks to dubious controls, long long long loading times, and of course the habit (as mentioned in your review) to lock you into unwinnables for going in the wrong direction or firing the one shot of your vital boss killing weapon on accident before reaching them.
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![]() bloomer Japey McJape February 07, 2010 (06:15 PM) |
From what you (zig) describe, this version dealt with some of the worst problems in the game (which I assume there was a long time to do based on feedback from the other versions), though not all. It may be the most playable version, but I'm never gonna touch this game again! It's a classic memory I have of just utterly ridiculous gameplay. A game so hard there was simply no point turning it on.
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![]() zigfried (Mod) Yaranai ka? February 07, 2010 (09:52 PM) |
Yeah, it's too bad this wasn't the version of the game most people experienced. It's actually playable and... fun. Also, the music is incredibly good.
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![]() sashanan POKE 53280,0 February 08, 2010 (12:51 AM) |
That at least is consistent with the Commodore 64 version - no surprise because sound is one thing that old beast did well. I may not have played it in years and I may not care to change that anytime soon, but I can and do still hum the theme at times.
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![]() bloomer Japey McJape February 08, 2010 (04:18 AM) |
The guy who wrote the music was Tim Wright. Years later he helped develop 'Music 2K' for the PS1. Without knowing this fact, I used M2K to remix a Tim Wright track from the Amiga game Leander.
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![]() sashanan POKE 53280,0 February 08, 2010 (01:15 PM) |
Funny how that can work out though. I once accidentally got in contact with the guy who wrote the beautiful haunting theme song of Gribbley's Day Out. Of course the day I have an actual heart attack is the day Sid Meier writes in about my FAQ on Pirates!...
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![]() zippdementia Always bring a book February 08, 2010 (02:07 PM) |
From someone who has never played this game in any form I found the review to be somewhat confusing. It seemed to rely on some prior knowledge (grass kills you? huh?) and I wasn't sure what you were going to score it until you did. I mean, I was expecting either a 2-3 or a 8-9.
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![]() wolfqueen001 Furry Face February 08, 2010 (02:19 PM) |
I didn't play the game, either, and I thought the review was more or less fine. I took the "grass kills you" thing as a joke, actually, but maybe that wasn't Zig's intention.
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![]() bloomer Japey McJape February 08, 2010 (06:29 PM) |
> Funny how that can work out though. I once accidentally got in contact with the guy
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![]() zigfried (Mod) Yaranai ka? February 08, 2010 (04:43 PM) |
Thanks for the feedback! In some versions of the game, the grass kills you. As in, you're running along the grass, but then you step in special "sharp" grass that hurts a lot, and kills you if you keep stepping in it. I replaced that sentence with something more direct:
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![]() bloomer Japey McJape February 08, 2010 (08:37 PM) |
Style wise, this reminded me of old Masters/Runinruder reviews. But as you've noticed, I was mostly carried away remembering the game.
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