This thread is in response to a review for Afro Samurai on the Xbox 360. You are encouraged to view the review in a new window before reading this thread.
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Author: fleinn
Posted: August 16, 2009 (03:09 AM) Actions: Register for a free user account to post on the forums... |
:) a little light on the entire "The RZA is a genius", "the way the cinematics blend with gameplay is mostly effective", and "the pacing is perfect" stuff.
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Author: dementedhut
Posted: August 16, 2009 (01:00 PM) Actions: Register for a free user account to post on the forums... |
Well, I couldn't have much fault with how the game was set up, because I felt from the get-go that they intended to make the game pretty linear, mostly to stick with its simple, arcadey, hack and slash roots.
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Author: honestgamer
Posted: August 16, 2009 (01:37 PM) Actions: Register for a free user account to post on the forums... |
I spent a minute or two trying to figure out how to hack that rope, for sure. I think it was just after the moment where the game takes the time to teach you to properly use focus moves--which is an argument in the developer's defense--but I also don't remember there being any prompts that ropes like this one could now require new techniques to sever (which is of course an argument against the developer).
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality |
Author: fleinn
Posted: August 16, 2009 (02:38 PM) Actions: Register for a free user account to post on the forums... |
As for simplifying the explanation of the Focus and Over Focus moves, I didn't feel it was necessary to go in-depth about how the game/developers/manual explained these moves, because at the end of the day, they're just the same type of special moves seen and used in every video game. Also, I felt it would've just drag the opening paragraph, possibly splitting it into two paragraphs, so I just stripped away all the fancy names and over-explanations, and just went for the most basic way of talking about them.
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Author: dementedhut
Posted: August 16, 2009 (07:49 PM) Actions: Register for a free user account to post on the forums... |
Also, I didn't find that there was any one move that insta-killed bosses or even huge throngs of enemies
I head spaceshit noises. |
Author: honestgamer
Posted: August 17, 2009 (01:29 AM) Actions: Register for a free user account to post on the forums... |
Your review made it sound like you just press a button to instantly wipe out a bunch of enemies and use that technique to bully your way through the game without much effort (with the last bit about no effort being implied when you neglected to suggest otherwise). That's really not the case. The system is designed so that you have to beat a lot of guys the "normal" way--artfully works better, of course--before you can ever use your powered focus moves. And using them doesn't insta-kill bosses, even though it's generally a vital part of defeating them. I'm not saying you don't already know this, or that you were trying to mislead anyone, but I think the review will produce a misimpression on that front for people who haven't had the benefit of actually playing the game.
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality |
Author: dementedhut
Posted: August 17, 2009 (02:44 AM) Actions: Register for a free user account to post on the forums... |
I guess it really depends on the player then, because to me, having to charge up the Over Focus attack by attacking enemies didn't come off as a challenge at all, hence why I wrote it the way I did with phrases like "If you're willing to wait out a little longer". To me, it was more of a patience thing than anything else: the urge to use the normal Focus attacks on the fly, or wait it out a little longer for the Over Focus attack.
I head spaceshit noises. |
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