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Forums > Submission Feedback > spaceworlder's Resident Evil 3: Nemesis review

This thread is in response to a review for Resident Evil 3: Nemesis on the PlayStation. You are encouraged to view the review in a new window before reading this thread.

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Author: zippdementia
Posted: July 24, 2009 (05:15 PM)
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Killer review, Spaced. I think this review captures the technical side of your earlier reviews mixed with a flowing casualness that is prevalent in your newer reviews, and the mixture is a good one.

I actually count Nemesis as my favourite Resident Evil game, and one I was sad to give up along with my Wii/Gamecube. That said, you make an excellent point about the nature of the game, and my reaction is not to shake my head in disagreement but rather to nod slowly and say "ah, I see where he's coming from!"

Great stuff. I applaud you.

Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic."

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Author: zigfried (Mod)
Posted: July 24, 2009 (08:13 PM)
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Interesting take on Nemesis. Not sure I agree that the concept was flawed, but it's an interesting argument to make. I would definitely agree that the execution could have been better. It would have been cool if something worse than Nemesis (perhaps even multiple Nemesii) had been introduced later on. Or if Nemesis had been shockingly offed about halfway through, leaving the player wondering what the hell just happened, and what horrible thing must be coming next.

Also, I had totally forgotten about Carlos.


Unlimited Zig Works!

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Author: psychopenguin
Posted: August 12, 2009 (11:33 AM)
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I really enjoyed this review. I will say that it is a gimmick I did not mind, and maybe the reason they haven't done it in a RE game since was that this was pretty much the last RE game anyways (unless you count Code Veronica, which was different from 1 and 2 on its own right). Its not like there's been 10 games of the style since then, so the opening paragraph stating "The gimmick hasn't been done since and for good reason" is misleading and unfair.

And I liked the idea of Nemesis the character who always chases you around, but it was a well written argument against the idea, and I got a clear view of why you didnt like it, so this review is a good one in my book.

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Author: draculasrevenge
Posted: August 12, 2009 (12:20 PM)
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This was good stuff, because I just replayed 3 recently and felt exactly the same way.

It's also pretty linear. I'd rather have one big mansion to run around in and explore than constantly running from place to place. 3 also had the dumbest instances of backtracking (ie, going back to the beginning of the game after getting the firehose -- who would have thought of that?).

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