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Forums > Submission Feedback > spaceworlder's Double Dragon II: The Revenge review

This thread is in response to a review for Double Dragon II: The Revenge on the NES. You are encouraged to view the review in a new window before reading this thread.

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Author: randxian
Posted: July 18, 2009 (12:18 PM)
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By the end, I think many people will begin to wonder if the “DD” stands for “Double Dragon” or “Double Dare.”

Good one.

I would probably score this game higher, but I think you make good points about how the game goes from a good brawler to a cheap obstacle course challenge. I can't really disagree with anything you said here. Plus it really sucks how you only get three lives and no continues unless you know the codes. The codes to continue change depending on what stage you finished off at. I knew about them at one time, but could never pull them off, so they are pretty much useless. The only way to beat this game is to pick 2 player B, steals lives from player 2, and continue with eight lives.

Also enjoyed the writing style. Good use of colorful descriptions and similies here. This is one of your better works.


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