This thread is in response to a review for Gears of War 2 on the Xbox 360. You are encouraged to view the review in a new window before reading this thread.
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Author: zippdementia
Posted: June 27, 2009 (10:04 AM) Actions: Register for a free user account to post on the forums... |
My problem with this review is that, although you are obviously excited about the game (something which I like) it really doesn't make me excited. The trick is to figure out exactly what it was that got your blood pumping about this game and then share that. Telling us the game has a bunch of online modes doesn't excite us. Telling us about the time you were playing capture and hold and held off seven guys by yourself does.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
Author: zigfried
Posted: June 27, 2009 (11:04 AM) Actions: Register for a free user account to post on the forums... |
I agree with Zipp's advice. Personal examples are a great way to supplement technical description. The question is whether or not a feature is truly unique enough to stand on its own. For example, the "chainsaw mini-game" is pretty much unheard of and stands on its own. I don't need a personal example; my imagination fills the blanks. But for the multiplayer maps section, just knowing how many maps there are doesn't do much for me, because it doesn't assure me of the maps' quality or variety. This is where additional description and/or personal gameplay examples could help.
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