This thread is in response to a review for Teenage Mutant Ninja Turtles 3: The Manhatten Project on the NES. You are encouraged to view the review in a new window before reading this thread.
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Author: randxian
Posted: May 30, 2009 (01:09 PM) Actions: Register for a free user account to post on the forums... |
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I really like the points you make in the review and you do a good job of selling the game.
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Author: JANUS2
Posted: May 30, 2009 (03:07 PM) Actions: Register for a free user account to post on the forums... |
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Brilliant review. Reminded me of something PUhler or NickEvil would write.
"fuck yeah oblivion" - Jihad |
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Author: zippdementia
Posted: May 30, 2009 (05:04 PM) Actions: Register for a free user account to post on the forums... |
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Cool approach, but there actually ARE a lot of problems with the Manhattan project, such as poor controls, a lack of a decent continue system, and an overal inferiorness to Turtles in Time.
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Author: joseph_valencia
Posted: May 30, 2009 (05:35 PM) Actions: Register for a free user account to post on the forums... |
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I never had any control issues with Manhattan project, so I'm not sure what you mean. The continue system is what it is, but it's a bit more lenient than other Turtle games. I also found that you get so many opportunities to add to your 1UP count that it rarely becomes an issue.
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Author: randxian
Posted: May 30, 2009 (06:04 PM) Actions: Register for a free user account to post on the forums... |
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I'm with spaceworlder on the controls. I don't recall any serious control issues with the game.
I CAN HAS CHEEZBURGER? |
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Author: overdrive (Mod)
Posted: May 30, 2009 (11:55 PM) Actions: Register for a free user account to post on the forums... |
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Actually, Zipp, I thought Manhatten was the best TMNT game. With Turtles in Time (at least the SNES version), it was prettier, but that's about it. The Rat King level was pure crap.
I'm not afraid to die because I am invincible |
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Author: joseph_valencia
Posted: May 31, 2009 (12:10 AM) Actions: Register for a free user account to post on the forums... |
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Turtles in Time works better as a coin-op than a console game.
Spaceworlder was able to build this sig IN A CAVE…… WITH A BOX OF SCRAPS!! |
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