This thread is in response to a review for Breath of Fire on the SNES. You are encouraged to view the review in a new window before reading this thread.
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Author: randxian
Posted: May 09, 2009 (11:01 AM) Actions: Register for a free user account to post on the forums... |
Having played this game, I feel this review gives a fair assessment of the strengths and weaknesses in the game. If I would write a review of this game, I would pretty much say the same things.
I CAN HAS CHEEZBURGER? |
Author: overdrive (Mod)
Posted: May 09, 2009 (11:33 AM) Actions: Register for a free user account to post on the forums... |
The spinning dungeon was the only one that stood out in my mind as overly vicious. There were a few minor annoyances, such as having to do the Tock Tower twice (the one where Cerl's at) and pretty much everything in a dream world (spinning or not) was a bit over-the-top (gas field, anyone?), but not as bad as the dream world dungeon in BoF II where you couldn't see anything in a circle directly around you. And I think the lower floors of the Spire Tower (where you meet Mote and get sent to his dream world) had some monsters way tough for your party at that stage of the game (BlazeX, which were tough foes even in the final dungeon).
I'm not afraid to die because I am invincible |
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