Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Forums > Submission Feedback > Masters's Last Alert review

This thread is in response to a review for Last Alert on the Turbografx-CD. You are encouraged to view the review in a new window before reading this thread.

Add a new post within this thread...

board icon
Author: Felix_Arabia
Posted: May 02, 2008 (05:15 PM)
Actions: Register for a free user account to post on the forums...

I liked this review, Masters, since it was a good contrast with Zig's. I remember he was telling me many fortnights ago that Last Alert was a TCD title I had to try, and then he proceeded to tell me about Guy Kazama's famous image against a flame backdrop. He sounded pretty convincing in that conversation and in his review. You sound very convincing here, too. I'll eventually get around to Last Alert, I imagine; but with your opinion fresher in my mind, I think I'll just hold off for a while.


I don't have to boost my review resume because I have a real resume.

board icon
Author: Masters (Mod)
Posted: May 02, 2008 (06:25 PM)
Actions: Register for a free user account to post on the forums...

Hey man, thanks for reading. I read Zig's after I was already done with mine. The game's okay -- nothing great. I suspect Zig got off A LOT on the considerable kitsch factor. Sorta like Zero Wing of "all your base are belong to us" fame. It's really a forgettable shooter after all that.


I don't have to prove I'm refined - that's what makes me refined!

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.