This thread is in response to a review for Gears of War 2 on the Xbox 360. You are encouraged to view the review in a new window before reading this thread.
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Author: wolfqueen001
Posted: January 30, 2009 (09:33 AM) Actions: Register for a free user account to post on the forums... |
Alright. I'm not too sure how I feel about this one... The intro is a bit confusing, and I don't really get a sense for the flow of things until you start talking about combat. Also, I found too many typos to list here so I'll HG mail them. The other thing is, this comes off quite critically of the game, and maybe, just from reading it, would warrant a similar score to what pickhut gave it. I don't feel like going into the score debate, but it illustrates the perception the review gives me. It seems the only reason you liked it mostly revolves around how fun it is to kill stuff, which you often interject between criticisms and in very brief statements, with the exception of that one or two paragraph(s) at the end. I'd also have appreciated more detail on the strategy and maybe a bit more depth into the combat besides "just killing things" and that cool example with the chainsaw gun.
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Author: Lewis
Posted: January 30, 2009 (10:38 AM) Actions: Register for a free user account to post on the forums... |
Coupla typos I need to sort out. I'm trying my hand at a few shorter reviews at the moment, partially because word counts at Resolution are generally between 800 and 1500 words, and partly because people here used to say I wasn't concise enough.
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Author: JANUS2
Posted: January 30, 2009 (02:10 PM) Actions: Register for a free user account to post on the forums... |
My problem with this review is that Gears is all about the obsessive compulsive need to kill everything in sight. Looking for anything deeper than this is always going to be a lost cause because people aren't playing these games to identify with the protagonist. They're playing them because they want to shoot things. Gears is just one in a long, long line of games (going right back to Contra) that thrive on this premise. Immersion in shooters comes primarily from the thrill provided by the gameplay and the escapism of playing as MAD DOG (or whoever). It's an old school impulse in a world moving towards greater narrative involvement, but Gears has to be judged for what it is.
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Author: Lewis
Posted: January 31, 2009 (01:08 AM) Actions: Register for a free user account to post on the forums... |
I absolutely agree with you. Hence the high score and repetition of, y'know, how good it is.
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Author: EmP (Mod)
Posted: March 15, 2009 (09:22 AM) Actions: Register for a free user account to post on the forums... |
They're not aliens, you tiny, hairy, hippy!
For us. For them. For you. |
Author: bluberry
Posted: March 15, 2009 (04:13 PM) Actions: Register for a free user account to post on the forums... |
I'd like this game more if Dom wasn't STILL a fucking mental incompetent. the game would play better completely without him. all he does is pepper people I'm about to snipe with machinegun fire, get himself killed, and stand right the fuck next to me even if our enemies have grenades and torque bows. this game is fucking unplayable in single player unless you're on normal or hardcore or some bullshit.
Oh no, it's a Goomba! |
Author: Lewis
Posted: March 15, 2009 (04:29 PM) Actions: Register for a free user account to post on the forums... |
EmP: they're very, very much aliens, no matter what the game calls them.
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Author: EmP (Mod)
Posted: March 15, 2009 (04:32 PM) Actions: Register for a free user account to post on the forums... |
Boo: Stop playing it in single player, twit.
For us. For them. For you. |
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