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Forums > Submission Feedback > EmP's Beyond Good & Evil review
This thread is in response to a review for Beyond Good & Evil on the Xbox. You are encouraged to view the review in a new window before reading this thread.
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![]() wolfqueen001 Canis Lupus
98096 HGP [?]
October 31, 2009(10:13 AM) |
Man. I love this game. I played think I played it for the first time a year or two ago and just found it absolutely captivating. It's one of those where you really do want to collect every hidden thing imaginable because it's just that interesting and engaging.
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![]() zippdementia Vulgar Chicken
28170 HGP [?]
October 31, 2009(01:00 PM) |
Thank you for being a fan of this one, EmP and WQ. A sadly underplayed game that led to a cancelled sequel. I cry at night.
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![]() Suskie Überspy
44540 HGP [?]
October 31, 2009(01:48 PM) |
Am I the only one who's sick of hearing about this game?
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![]() zigfried (Mod) GABOOOOON
170804 HGP [?]
October 31, 2009(07:21 PM) |
The thing about BG&E compared to other cult classics, is that it's easy to find and can be had for pretty cheap. They made tons of it. And it gets enough post-release press that plenty of people have tried it.
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![]() honestgamer (Mod) Editor-in-Cheese
1310727 HGP [?]
October 31, 2009(07:50 PM) |
Damn straight! Assassin's Creed was awesome! I know EmP doesn't like it, but sometimes he's wrong and this is one of those times. After all, my opinion is fact. I love the setting, love the story, love a lot of the gameplay... It's not perfect, but it's one of those games where a sequel was a welcome necessity.
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![]() EmP (Mod) E = mP²
621609 HGP [?]
November 01, 2009(04:21 AM) |
People who enjoy Assassin's Creed don't deserve to be a creditable source. Frankly, I'm embarrassed for them and their strange love of awful plots, repeatative gameplay and historical sodomy.
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![]() sportsman Gnome Chompski
57435 HGP [?]
November 01, 2009(10:40 AM) |
I picked up this game at Direct2Drive a while back for $5. Looks interesting but I'm afraid it will be something that I'll always want to play but never actually get to.
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![]() jiggs none
5880 HGP [?]
November 01, 2009(09:04 PM) |
michel ancel's best work. not a big fan of the western style character designs though but the gameplay was actually quite fun and charming. the scripted events were action-packed. like the rest of you picked it up cheap and didn't play it for like 2 years.
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![]() zippdementia Vulgar Chicken
28170 HGP [?]
November 01, 2009(10:28 PM) |
Sportsman, it's not actually that long of a game and it's highly engaging. I think I beat it in three days, like maybe 14 hours total or something. You shouldn't let anything stop you from giving it a shot.
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![]() wolfqueen001 Canis Lupus
98096 HGP [?]
November 01, 2009(10:47 PM) |
Spoilers continued (I guess):
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![]() Suskie Überspy
44540 HGP [?]
November 01, 2009(10:55 PM) |
There is no WAY it's that long, Zipp. I mean, I remember one of the biggest complaints about the game was how short it was. Eight hours, tops.
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![]() Melaisis General User
5530 HGP [?]
November 02, 2009(06:25 AM) |
Hey! This review is relative to me, since I played the PC version last week!
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![]() zippdementia Vulgar Chicken
28170 HGP [?]
November 02, 2009(10:28 PM) |
Yeah, Suskie, I was gonna say 8, but I couldn't believe that it was really that short. It was though, huh?
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![]() Suskie Überspy
44540 HGP [?]
November 02, 2009(10:58 PM) |
I've always thought everything about BG&E was done beautifully except for the gameplay itself, which I found shallow and inconsistent. I still like the description I used in my GameFAQs review: "A great game for the wrong reasons."
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![]() zippdementia Vulgar Chicken
28170 HGP [?]
November 02, 2009(11:31 PM) |
Hm. I'm drawing on memory here, but isn't it more simplistic than shallow? Or is that arguing semantics?
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![]() sportsman Gnome Chompski
57435 HGP [?]
November 03, 2009(05:44 AM) |
I'm aware it's short and all. Getting myself to start it is the problem, not finding time to devote to it. Something else is always butting in front of it in my game queue.
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![]() wolfqueen001 Canis Lupus
98096 HGP [?]
November 03, 2009(07:06 AM) |
It does beg the question... what exactly is "shallow" gameplay?
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![]() zigfried (Mod) GABOOOOON
170804 HGP [?]
November 03, 2009(06:16 PM) |
Shallow gameplay doesn't challenge the mind. Deep gameplay can be based around simplistic controls; on the other hand, an RPG could have complex mechanics but be shallow if the game never requires you to use any of them.
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![]() genj socialist taco
4765 HGP [?]
November 03, 2009(10:09 PM) |
Beyond Good & Evil, a game virtually ignored upon released, somehow became championed by the Internet despite not really playing very well. The characters and execution of the game world are fantastic and that's about it. Combat looks pretty but boils down to mindless button mashing devoid of any challenge. The dungeons' puzzles usual require zero thought process. Usually you walk up to some object or platform and get prompted to hit a button to make your partner do all the work. The toughest part of the game is a mirror puzzle ripped straight from Ocarina of Time. Throw in a few easy rail shooting segments, time trial-style platforming, and picture taking and you have a good idea of all that BG&E entails. It's just 6 hours of watered down 3D Zelda.
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![]() Suskie Überspy
44540 HGP [?]
November 03, 2009(10:47 PM) |
I would have said that shallowness is simplicity with a negative connotation (since simplicity isn't always a bad thing) but Zig's explanation works. I certainly hope this isn't another instance where I "missed the point" and failed to congratulate the developers for intentionally doing something wrong.
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