Invalid characterset or character set not supported Reading about games..





Reading about games..
July 01, 2010

..is usually a terrible experience. It's not so strange that it is either, because what would you be writing about, after all? It's just like books, or films - it's cheap thrills people enjoy, so why shame yourself by delving into it to lay that fact bare?

Oh, well - let's see what we have here.

Would it be a small tale about sitting alone, playing the strings of your customized virtual puppet? Along with an explanation for why grown men still play with dolls, just by a different name?

Perhaps it could be about morality systems in games, and the limitation of the game's mechanics against the limitation of real morality systems - as far as philosophy and religion is concerned? Could that be a way to angle for ways to implement more believable interactive narratives in games? Regardless, I think we can all agree it is the devil's work.

Maybe we would be talking about prevalent themes in games, and why games with a particular subject-matter and patriotic tint sell as well as they do. In gaming, perhaps more than in any other part of popular entertainment - perhaps because of the immersion factor, coupled with the trivial activity games represent in general?

Or sometimes it would maybe more personal, but still appropriate for a reviewer gushing about their favourite game, as they recount exactly why their opinion is as it is. Illustrating that subjectivity is important, as long as you can also convey your reasoning to the reader? A way to explain the method of reviewing games for your audience, if you will.

And then again, it could simply be about changing your opinion, and the reasoning behind it. Did this game target the wrong audience, or was it simply reviewed for the wrong audience?

Questions, questions. Follow the links for five attempts at the answers.

(P.S. I take no responsibility for feelings of nausea, motion sickness and angst from overbearing pretentiousness when reading the articles in the links :p ).

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Feedback
zigfried zigfried - July 01, 2010 (06:06 PM)
I'll read and comment later. Consider it announced!

//Zig

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