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ender This user has not created a custom message to welcome you to his or her profile. However, there may still be content to view. Check below to see a list of recent contributions, including the most recent blog post (when there is one) and excerpts from recent reviews and other contributions, as available.

Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 10 of the most recent articles posted by ender. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: BioShock 2 (PlayStation 3)
Posted: March 12, 2011 (08:24 PM)
Those who don't care for First Person Shooters should probably look elsewhere, as it can make an unprepared person dizzy and aggravated. I highly recommend “Bioshock 2.”
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Type: Review
Game: X-Men Legends II: Rise of Apocalypse (PSP)
Posted: April 01, 2006 (11:34 PM)
Introduction:
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Type: Review
Game: Ridge Racer (PSP)
Posted: March 26, 2006 (12:06 PM)
Introduction:
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Type: Review
Game: Ninja Gaiden (Xbox)
Posted: June 17, 2004 (12:29 PM)
Introduction:
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Type: Review
Game: Ikaruga (GameCube)
Posted: December 07, 2003 (11:17 AM)
If a white attack hits you while you're white, you don't receive damage--in fact, you absorb power which can then be stored for a special attack. However, if a black attack hits you while you're white, your ship explodes, and you lose a life. Obviously, this system works the other way around as well. What sounds like a fairly simple concept makes for some of the most intense gaming moments I have ever come across.
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Type: Review
Game: Boktai: The Sun Is In Your Hand (Game Boy Advance)
Posted: October 09, 2003 (06:33 PM)
Imagine the Metal Gear Series if it joined forces with Castlevania, and some crazy scheme to get indoor-bound gamer-geeks out in the sun, where their pale skin will sizzle and pop...And you should get an idea of the general concept behind Boktai: The Sun is in your Hand.
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Type: Review
Game: Castlevania: Aria of Sorrow (Game Boy Advance)
Posted: May 15, 2003 (05:59 PM)
Aside from the soul-absorption ability, you can also pick up weapons! That's right, just like in Symphony of the Night, the main character can arm himself with swords, axes, maces, even a gun.
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Type: Review
Game: Shinobi (PlayStation 2)
Posted: January 15, 2003 (08:36 PM)
But then there are those who'll love the challenge, revel in the startlingly addictive gameplay, and see past the mundane-looking environments, amazing themselves with the slick, fashionable elegance the game's artwork possesses.
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Type: Review
Game: Metroid Fusion (Game Boy Advance)
Posted: December 08, 2002 (11:58 AM)
You run around, shooting hostiles, collecting powerups such as energy and rocket containers. You fight bosses and gain items which permit you access to new areas, and every now and then you get a nice little story sequence/cutscene. All of this is revamped from the other Metroids, and I wouldn't have it any other way. Except, a new element has been introduced, which changes the gameplay flow notably.
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Type: Review
Game: Castlevania: Harmony of Dissonance (Game Boy Advance)
Posted: September 25, 2002 (04:43 PM)
If you combine Symphony of the Night with Circle of the Moon, what do you get? Harmony of Dissonance. Pick this one up as soon as possible.
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