Title: Capcom, Don't Screw Up SFIV
Posted: October 18, 2007 (07:14 PM)
I'm not a hardcore Street Fighter fan, but I have wants, needs, hopes, and wordly dreams that can be spread via Royal Rainbow. The Cosmos is pleased, I know. I'm sure you have been teased by the Street Fighter IV trailer - it was like watching a strip-tease to me. So let me tickle the fancy, so to speak:
1. 3D Graphics. And not in the Street Fighter Ex Alpha Beta Omega III Ultimate Polygon Fighter kind of way. I mean, like graphics similar to Virtua Fighter 5 or Tekken 5 or something even better than that. This doesn't mean that I want a 3D combat system, though I wouldn't mind sidestepping every now and then, but it should at least look as good as the recent 3D King of Fighters titles. In fact, if it looks anything like the trailer, I won't be disappointed. I just don't want to see any old sprites anymore. They all deserve special treatment.
2. Bring back some Street Fighter II characters. I don't care about continuity issues, even more so because it's Street Fighter. Trying to piece together Capcom's official plot of the entire SF world with what happens in the game requires a shelf of FAQs. I know there's probably a reason why Ryu, Ken, Akuma, and Chun-Li are the only SFII characters in SFIII, but can we have Guile, E. Honda, Blanka, Zangief, Bison, Sagat, Adon, Fei Long, Guy, Gen, and Vega (okay, maybe not Gen or Vega) back - you can toss in a few others as well. I don't mind SFIII characters that have their own style of fighting, such as Alex, Elena, Ibuki. Makoto, Urien, Q, Yang, and Yun. But we don't need another Guile (Remy), another Blanka and Dhalsim (Necro), another Dan (Sean, though I like his tackle), or another Balrog (though Dudley has far cooler moves). You can even say that Elena is like Cammy or that Alex is a mix between Sodom and Zangief.
Whatever happens, Capcom, please don't rip-off previous characters with new ones that are essentially the same with a few more "advanced" moves. Video game worlds are one where old dogs can definitely learn new tricks.
3. Keep the SFIII system. Parries, good. EX moves, cool. Watching someone parry every kick from Chun-Li super move, awesome. If anything, put a few tweaks and additions in there, but by and large, why change something that has arguably one of the best 2D fighting systems ever.
4. Make one sensible storyline. I know I'm retracting point #2 a bit, but if there's going to be a story (and there should be), then please stick to one storyline. I don't need Street Fighter Alpha 2 to replace Street Fighter Alpha, nor do I need Street Fighter III: Second Impact to replace Street Fighter III: A New Generation. Capcom, if you're going to make "Street Fighter IV: Second Serving of Whoop-Ass", please have it not replace anything.
(Possibly, more to come. I'm sure I'll get some more from you peoples.)
Posted: October 18, 2007 (07:45 PM)
I personally don't want to see too many old faces in Street Fighter IV. Ryu, Ken, Akuma, Chun-Li, Alex, Sean, and that's it. One thing I would like to see, though, are fighters who are related to previous characters and share some of their moves, like SNK did with certain Garou characters.
Aside from being black boxers, Dudley and Balrog don't have much in common as characters. Balrog uses charge moves, while Dudley's play style relies on motions.