Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.
Some general progress over the last week on guide writing:
Dragon Ball Z: Attack of the Saiyans (NDS)
If anyone cares at all about what I write, then I should note that I have recently started a new blog at the following link;
For the most part, what I write here is a revised, stripped-down version of what I write there, for interested folks. Here, for the most part I merely cover status updates and give my personal thoughts on whatever I am playing at the moment. There, I go a lot more in-depth on the processes I go through for writing an FAQ, little novelties such as author logos, thoughtful stuff such as the proper usage of pronouns in regards to any sort of organic or mechanical being in video games, and even ethics to a degree. Plus I update a few days ahead of here on there with status updates.
It is not often that I simultaneously work on two FAQ projects. In fact, I cannot recall ever doing such a thing, but there is always a first time for everything. In this case, I am working on both the current project that I previously mentioned, which is Dragon Ball Z: Attack of the Saiyans (NDS), and Lock's Quest (NDS). The former game I finished the main walkthrough for about four days ago, while the latter I just started two days ago, and have so far gotten up to Day Forty-Three (the game is measured in 100 one-day scenarios, so I am approximately 43% done the walkthrough, though it is less than that since of course later scenarios are longer and more complicated).
A lot of people go into crunch time on their own personal hobbies to finish something up when they get near the end of it. I, admittedly have some times where I go into a crunch time working mode, when writing an FAQ for a video game. I usually tend to do this twice a guide; once, when I am nearing the walkthrough and want to wrap it all up, and then when I get to the everything else section, and again near the end. If the game has an extensive amount of sidequests, there is usually a third crunch mode for me in that. The latter two can usually last me about a half a day to a day each, while the former can take a day to three days depending on the game. For most of the rest of the time, I work at my own pace, not a care in the world (except for people who e-mail me about a portion of the g