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Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by careless_whisper. Be sure to leave some feedback if you find anything interesting!
I’m not Nintendo’s #1 fan, but I’ve found myself siding with them more and more; the majority of gamers seem either increasingly hostile or increasingly indifferent to their efforts. I liked Mario Sunshine, I loved Wind Waker, and I could see Circle of the Moon just fine.
Game: Victorious Boxers: Ippo's Road to Glory (PlayStation 2)
Posted: July 08, 2005 (12:15 AM)
This is the last round!
Watch someone who’s played a few videogames—newcomers to the medium don't count. Maybe your little brother enjoying the latest shitty licensed superhero disc? I guess it doesn’t matter. My point is this: most of the time, no matter how intense the action on screen, no matter how much your brother may be enjoying himself, he’ll probably be slowly jiggling the thumbstick, methodically pressing a buttons or two, his eyes unblinking but glazed over.
Game: Devil May Cry 3: Dante's Awakening (PlayStation 2)
Posted: June 27, 2005 (08:48 PM)
"Is this a return to form? Is this is a good Devil May Cry game?" These are the questions you want answered, right? If you're out of the loop, here's the short story: Devil May Cry rocked. Devil May Cry 2 sucked. Is the third installment more like the former game or the latter? I think it’s not so much like either. Devil May Cry 3: Dante's Awakening is worth your money, your sweat and your tears, but it sure isn't a second coming of its massively popular and influential ancestor. Devil Ma...
Game: Metal Gear Solid 2: Sons of Liberty (PlayStation 2)
Posted: June 22, 2005 (09:58 PM)
I find it ironic that Metal Gear Solid is almost singlehandedly responsible for the wave of "stealth espionage action" that still holds sway today. The game's signature sneaking tactics are now commonplace occurrences in a staggering range of games, but Metal Gear Solid always wanted to be, first and foremost, an interactive action movie. I’m convinced the creeping around corners and crawling through ventilation shafts were only there to lend cinematic credence to the thoroughly Hollywood-blockb...
How serious is Serious Sam, the straightforward first-person-shooter that drew in surprisingly big sales and comparisons to no less a game than Doom when it was released at bargain bin prices several years ago? Well, the action quotient is pretty fucking serious, but ultimately this is a undiluted mindless fun. An adventure self-consciously in the vein of the early 90s first-person-shooter giants, Serious Sam tops even Duke Nukem 3D with arrogant brio. It is the logical endgame of all the shoote...
You want Metal Slug 3, in the arcade or on your XBox or wherever. You probably don't want this two-for-one set. It's simple math: neither Metal Slug 4 nor 5 is half the game any of its three predecessors are. Old, two-dimensional action games on new consoles at full price had better be damn good. They had better offer something that hasn't been done in generations past, something you as a gamer need to have. The eminently epic, inimitable Slug 3 is one thing—and by that I mean it's possibly the ...
Dead or Alive 3 is all instant gratification, and that's what makes it special. The fighter is generally a genre for the dedicated and the steadfast; the fighter is inherently opposed to the intensely goal-oriented, save-every-five-minutes ethos that prevails in other genres; the fighter is an endless war of one-on-one matches waged against all comers. Only your skill will save you.
I've only played two Bioware games: Jade Empire and Star Wars: Knights of the Old Republic. I'm already convinced that Bioware is a lazy or maybe just complacent group of game designers. Guys, you clearly know what you're doing, and I'm not advocating an EA-style 100 work week, but maybe the next time around you should spend a couple of extra Saturdays in the office polishing your product?
Ninja Gaiden is a superior piece of software. It resembles nothing so much as an exquisitely engineered piece of machinery, and that's both Ninja Gaiden's majesty and its weakness: it works so exquisitely, but it often feels more like a collection of well-oiled parts than a videogame.
Super Mario Bros. is the first videogame I ever played, and I loved it. I’ve conquered other electronic worlds, but you always remember your first time. Mine happened to be with the seminal effort that turned the slumping mid-80s gaming scene on its head.
God of War is a game that channels the pitiless wrath of ancient Greek gods and warriors. The ads ominously proclaim that “a new myth will be written in the blood of the old,” and I’ll be damned if the designers of this game haven’t gone out and done just that.
Many people aren’t even aware that a company named Treasure exists, but its unique, refreshing games have garnered a small but fervent fanbase. The name Treasure is appropriate, because most of their games are just that—offbeat gems that too few experience. Games like Mischief Makers, Gunstar Heroes, and Radiant Silvergun are revered by some, but unknown to many.
Fascist military regimes are stalwart figures of evil oppression They can kick ass, and look good doing it. Submarines, tanks, fighter jets, countless soldiers, and fortresses of doom all come standard. Put a good one in a videogame and it’s hard to go wrong. The first Metal Slug, as a matter of fact, rode to glory on the back of a Nazi-like army led by a goofy Sadaam Hussein doppleganger.
Game: The Chronicles of Riddick: Escape from Butcher Bay (Xbox)
Posted: May 05, 2005 (11:29 PM)
The Chronicles of Riddick: Escape From Butcher Bay is a chapter in the life of everyone’s favorite B-list sci-fi badass, Richard B. Riddick. He is a bruiser, plain and simple, and the antics continue in this videogame prequel to the films Pitch Black and The Chronicles of Riddick.
For the mountains of glowing praise that have met Star Wars: Knights of the Old Republic, it is a pretty crappy game. Not a crappy game sttraight-up, but I think it will go down in history as one of the more pathetic "Game of the Year" contenders.
Welcome to BANG’AI-O!. Some would say they were playing Bakuretsu Muteki Bangaioh, but they would be playing a Japanese Nintendo 64 cartridge, while you are in fact experiencing the sumptuous thrills of a Sega Dreamcast GD-ROM disc. This is the game where you (yes, you) can pilot GIANT ROBOT BANG’AI-O! to victory over the forces of evil.
Load, Save, Delete…woah, hidden messages.
At the garish title screen, a woman’s voice can be heard.