Visiting my blog, eh? Wise move. I think we should all try to understand other people, no matter how stupid their beliefs.
Title: Amazon - Vid of another game from the made-by-Wade vaults Posted: March 05, 2009 (03:09 AM)
OK! Now we move out of the Apple II age and into the Mac age.
In 2002, using Klik & PLay software on an olde iMac, I assembled one screen of a proposed 16-bit style platformer I would call 'Amazon'. I'd tuned the heroine's physics, illustrated one screen (note the nice fluttering leaves), sorted a couple of sound FX and animated the heroine and a monster.
This all took awhile, yet I was already dissatisfied with the rubbery-ness of logic in K+P's programming language. It seemed the rest of my time designing the game, had I continued, would have been spent trying to stop the sprites from escaping all over the place - EG - magically flying from ladders to nearby ledges in ways I didn't want them to, getting into parts of the screen I didn't want them to, etc.
Displeased, I stopped work on the game. Tonight I made a demo vid of what I did back then, for archive purposes (a point will come where I can't run Mac OS 9 or older on my G5, and then Klik & Play will cease to work), and the vid lasts a whopping eleven seconds. Enjoy it (...maybe twice or even three times.) I definitely recommend going fullscreen for this one.
User: zippdementia Title: Posted: March 05, 2009 (03:29 AM)
Huh. Game programming is utterly beyond me. That said, I remember using ZZT back in the day to create some very short RPGs involving a Russian demon and a german nihilist.
It sounds way more awesome than it was.
User: bloomer Title: Posted: March 05, 2009 (04:17 AM)
I had to look up what ZZT was. Do you still have your games?
Go back down my blog and you'll find vids of my other 2 major games, Dragon and Cull. I wrote tons of adventures and other stuff before that, mostly non-graphical. I'm also still waiting for the guy to add my Eamon adventures to the Eamon Adventurers Guild. It's not totally impossible they will be the last Eamons ever put up EVAH!
User: honestgamer Title: Posted: March 05, 2009 (01:16 PM)
It's impossible if I write some killer Eamon adventures, though, and get them approved after yours go live... now isn't it? :-D
User: zippdementia Title: Posted: March 05, 2009 (07:26 PM)
My ZZT games are buried somewhere on old floppy discs, I believe. I think it would have to be the unfinished versions, though.
In any case, like I said, they don't do near enough justice to the awesome premise to be given much thought.
It's hard to believe, but not everything I touch turns to gold.
Opinions expressed in this blog represent the opinions of those expressing them and do not necessarily reflect the opinions of site staff, users and/or sponsors. Unless otherwise stated, content above belongs to its copyright holders and may not be reproduced without express written permission.