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magicjuggler Welcome to my lair!

Title: It's been awhile. Shameless indie plug
Posted: April 03, 2008 (04:31 PM)
I've been busy with academics and life in general. In the meantime, when I had the chance I would enjoy Oblivion. That said, I have the sad feeling there's a game out there that has a way cooler combat system.

Mount&Blade by Taleworlds is a realistic medieval fantasy adventure game. There are no Ogres, dragons, or magic missiles. Combat is relatively lethal, and you only heal in non-combat situations. If a knight hits you with a couched lance, it's going to hurt. This game is lethal and I am quickly falling in love.

It has its flaws. There is no overarching storyline, a few pregenerated quests with the rest being random. Your character generally walks too slow in non-combat conditions and there lies the occasional clipping when your horse gets surrounded by multiple baddies. And finally, there's no way to retreat from enemies as your character's party doesn't get relocated in the overworld.

But for a game that is still in beta .93, it's amazingly fun. The ability to command warbands of troops who over time become powerful like you, and to have several heroes as subcommanders means the innate gameplay has the addictive "it" that makes a game good.
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Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by magicjuggler. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: Mount & Blade (Miscellaneous)
Posted: September 21, 2008 (05:40 PM)
The term Fantasy RPG has a very entrenched definition. One assumes a linear plot-heavy game with an overworld map and random turn-based combat where small parties with members numbering in the single-digits fight each other with magic and the occasional steampunk. Elves, Dwarves, and the occasional magic-powered mecha might make an appearance.

Type: Review
Game: Guardian Heroes (Saturn)
Posted: July 21, 2006 (11:07 AM)
It is a sad fact that time renders many once-excellent games virtually unplayable, as games superior in both gameplay and technical prowess replace them. Sometimes a game can last for awhile before being replaced while a game may last only a year or two before losing its luster yet with a few exceptions, most games donít carry their same superiority over a decade. This brings us to the game of this review, Guardian Heroes, which is entering its 10th year since its first release for the doomed Se...
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