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So I noticed SBAllen had a few new bounties up including some NES ones at $10 a pop. Smirk if you want, but the total value of the bounties is above what is usually there. This is a neat gesture from him to say, let's clear out the NES games released in North America. And really, we're very close.
Now I'd heard Secret Scout sucked. Your attack range was horrendous, enemies ran at you, stupid random damages. With an emulator and knowledge of hex editing/modding I can see what they were about. They just went about it wrong.
Secret Scout itself requires you to jump over enemies running at you and kick them in the butt. Repeatedly. This works great until you fight more than one at once, and one enemy's missile leads you into another's and there's a chain reaction, draining your 20(essentially) hit points to 0. Then there are nearly useless items. Well, at least there are infinite continues. There's a weird strategy to that.
Nevertheless I worked through this mess--there was one good puzzle where you had to blow yourself up to advance--and just missed the deadline to get my FAQ posted today.
Maybe I can look at Seicross a bit later. Scott Clemmons, who wrote the half-finished FAQ, broke things down pretty well. He just didn't follow through. If I can get an angle on it, my $10 bounty may increase to $20. Who knows?
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