Patreon button  Steam curated reviews  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | NS | VITA | WIIU | XB1 | All

Systems > PlayStation 3 > D > DmC: Devil May Cry > News Article

Sign up for a free user account and you can leave feedback for this content or even submit a review of the game!

DmC DEmO comes next week

The controversial new Devil May Cry reboot is getting a demo next week.

We all love to hate games we've never played, but let's face it, it's more fun to complain about games we've played after going into them with a closed mind. Starting November 20th on Xbox 360, we'll be able to do just that.

The demo will include two levels and a boss battle, with several difficulty levels, including the Son of Sparda mode, which mixes up enemy placement and whatnot, and is unlocked after completing the demo once.

Finally, we'll be able to experience how Ninja Theory has managed to make 30 FPS feel like 60 FPS.

Reported by Rhody Tobin



If you enjoyed this DmC: Devil May Cry article, you're encouraged to leave feedback and talk about it with members of the site's community. You don't even need an HonestGamers account to get involved in the discussion. Please remember to keep your comments respectful and on-topic or they may be deleted by a moderator. Thank you for your understanding!

comments powered by Disqus

Policies/Ethics | Contact | Advertise | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2018 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. DmC: Devil May Cry is a registered trademark of its copyright holder. This site makes no claim to DmC: Devil May Cry, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.