Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.
May 13, 2008
Reason for rejection: "Too broad" (since when was this an issue??)
Games I excluded on purpose because they just didn't have that "WoahMG" impact, so don't tell me otherwise: Kirby Super Star; Lufia II; Super Mario RPG; Secret of Mana; Earthbound; Tales of Phantasia; and Mario Paint.
May 12, 2008
Warning: not for the faint of heart, or those who suck at games. The featured titles all meet two criteria: they are so damn good I deem them worthy to carry the honour of being kickass; and they are hard enough to kick my ass - thus they will kick yours, too.
May 10, 2008
Reason for rejection: "Overspecialized"
There are games that are downright fun to play, and then there are games that are downright fun to play FAST! Now not many of us have the patience, time, skill and resources to play like a real pro. Luckily for us folk, there are those who do. Speedrunning has quickly turned into a popular gaming "sport". It's simple: beat a game, or part thereof, in as fast a time as possible. With something like Solitaire it's not really all that interesting, but whizzing past the Mushroom Kingdom as a plumber who thinks he's some sort of speedy hedgehog... now that's entertainment! Among a wide, diverse and ever increasing number of speedruns, here are my top 10 that you just have to see to believe; they are all in a single word: unreal.
May 09, 2008
Note: I was very ill this week so I had a lot of time to kill...
Stuff I missed: Gravity - Super Mario Galaxy
What sets apart one video game from another? Aesthetics aside, what makes you want to play one platformer over another platformer? Often there is some unique gameplay feature which makes one game more enjoyable than another in the same genre. And some of these ideas inspire all sorts of creativeness. These are my picks, accompanied by the games that first illustrated the concept successfully. What's your flavour?
10:Quick Time Events - Shenmue (DC)
January 23, 2008
It's amazing to see how far gaming has progressed in such a short time. Twenty years ago, 2D sprites composed of two, maybe three different coloured pixels would stutter across a barren landscape, brandishing a sword or firing pixel-sized bullets at our command - it was incredible. No joke. These days... well, you can see for yourself how gaming has changed from being a nerdy past time to a form of interactive entertainment accessible to many and rivalling that of more traditional mediums such as film and literature. A lot has changed and you may not believe it until you see it for yourself. Here are my Top 10 Franchise Evolutions that will take you on a trip down memory lane. Sit down, grab some munchies, open up YouTube and enjoy the ride.
September 08, 2007
Update 2008: Ikaruga - Radiant Silvergun; Rock Band - Guitar Hero