[My Profile] [My Settings] [Exit]  

Home Blog My Games Reviews Friends Exit

Below you'll find blog posts on the site that were made by people this account has listed as friends. You'll also see replies that your friends may have made to posts from people who you don't currently count as friends. As many as 20 posts and replies will display, assuming enough of those individuals have posted in their blogs.

AquasUser: Aquas
Title: The Urge to Write ~ Metal Gear series retrospection
Posted: January 01, 2014 (04:35 AM)
So I'm coming now to bring my thoughts together on what I felt about the original Metal Gear games on the MSX. I'll touch up a bit on my history with the series, then get into what stuck out to me in these games. The things that are interesting! 'Dese are Kojima joints, after all! So enough with the sentimental bullshit and let's get to killing dudes.

METAL GEAR

"Ice skating?" "WE ARE ULTRA BOX." "I am Runner Man." "UH OH! THE TRUCK HAVE STARTED TO MOVE!" "Don't get greedy, Snake!" "Nyaaaa!!"

When I was a kid I played Metal Gear on the NES. The cartridge and box artwork will always bring the nostalgia of being a kid back to me. Like any half decent NES games would leave an impression on a kid in it's era, I think. Metal Gear was always "that badass game where you punch dogs in the ass" and "get all the badass weaponry like a fucking G.I. Joe." Metal Gear was always "that game with the hidden death pits" inspiring nightmare fuel but then eased by the catchiness of the death jingle. It was also a game with lines many of us know and love, such as "UH OH!! THE TRUCK HAVE STARTED TO MOVE!!" and "I FEEL ASLEEP!". Even a child could recognize grammar that poor. And as the years went by gamer's all around recognized these lines as being classic 'engrish'. In other words, a "SHIT ASS TRANSLATION!" But I for one have held these quotes to be icons of an early time in gaming. And even as icons of my childhood. I feel like everyone who played Metal Gear as a child must share these feelings.

When Metal Gear Solid was released in America I was in 7th or 8th grade. Beside the hype of the PlayStation, MGS was a premier title. It was a game with a proportion unmatched. The story and dialogue was gripping, it was compelling! When Meryl was shot by Sniper Wolf, we all felt our hearts skip a beat, we didn't expect it! Her screams were visceral and real. Metal Gear Solid was full of unique moments in which we were tied to Snake and his adventure, who he met, the bosses and allies. Psycho Mantis is the best boss in video gaming history. The bosses bustled around their own gritty cores: they were characters with a sordid history of their own. And their deaths were ended and somehow justified by the special ops hero, Solid Snake, the "living legend" war hero. Metal Gear Solid was a tangible universe that reverberated deeply in our fantasy.

The sleek white design of the jewel case cover art even gave a slick impression. Even for the American release, I think the cover art took the Japanese approach with minimalist design. To me the impression was, "There is something special in here."

The nugget moments of Metal Gear Solid left a strong impression to me and it became one of my favorite games. I loved showing it to my friends. It was exciting. Metal Gear Solid 2 and 3 both were great, but the feeling of the first is unmatched.

Roughly 10 years after the release of MGS, I decided to find an MSX emulator and try the original MSX titles. I had only heard they were good, yet, hardly a single gamer would praise them specifically over the NES title. Not a big surprise considering the MSX was only a European and Japanese computer. And only untill the ports in MGS:3 Subsistance, I believe, and in the MGS HD collection could we play the MSX games.

The intro is different from the NES version. In the MSX, Snake swims underwater to infiltrate the base, similar to the into to MGS. And you begin immediately in a base unlike the NES, where you are deployed via parachute outside of a facility you eventually reach. Beyond this the game ends up being played quite similarly to the NES version. The Gas Mask is the first key item you need. The other main difference is the music. And this quality would be a main reason to play the game as the MSX2's audio hardware has a real bass to it. The bosses and level design was changed around a bit, but I was surprised to find that many sections were quite similar to the NES version. There's an area with airborne jet soldiers who chase you around like bees. But I don't want to explain all the differences in this post, I'd rather talk about what was interesting or funny. Like a stationed helicopter who is easily defeated by stepping into a safe spot and lobbing grenades. The cardboard box is present and actually works to avoid enemy detection! And unlike MG NES, you battle Metal Gear in the MSX version. But he's defeated by detonating plastic explosives in a specific order on Metal Gear's feet. Quite odd, and specifically annoying as the last direction was forgotten by the NPC who tells you. Pretty epic.

All in all, MG MSX is a solid game and notably improved with different situations compared to the NES game. However, I think I've exhausted my lust to write now so I'll leave this entry at this.
Hopefully I can write something about Metal Gear 2 MSX as it was more interesting than the first game. And a completely new experience unlike MG1 compared to MG NES. I am hoping to get back to writing game reviews for Honest Gamers as well so I hope this will be the catalyst to bring me back. Well, cheers HG.
[reply]

pickhutUser: pickhut
Title: Fuuuu, Halloween Game Review Troubles
Posted: October 26, 2012 (05:53 PM)
So I have one "horror"-themed game left to review that I'll be submitting the last day of October, but I keep running into problems. The game I originally intended to do was Majora's Mask, since, you know, the theme of the moon crashing and the various masks worn. But I didn't want to rush through the game for the sake of a review, so I went for something else.

That's when I decided on PS1's Reloaded, sequel to Loaded. I did this purely on the notion of the crazy character designs and ultra violence, plus I wanted to review the sequel. However, I ran into two problems, the first being that the game really sucks, and that's an amazing accomplishment considering the first game wasn't hot in the first place. The second issue came as I made it halfway through Reloaded: my PlayStation controller's d-pad crapped out. Keep in mind, this game was published before Sony released the analog controller.

So now I'm in this situation of having to search for a last minute replacement, and I have one particular game in mind... but I won't name it. If that somehow goes to crap, too, I guess it's off to Xbox Live Arcade games. Hopefully there's a suitable one I can find.
[reply][view replies (0)]

JoeTheDestroyerUser: JoeTheDestroyer
Title: Re: October Reviews: The Proposed List
Posted: October 20, 2012 (05:53 AM)
Thanks!
[reply]

pickhutUser: pickhut
Title: (offensive post) I really hate the Internet sometimes...
Posted: October 15, 2012 (10:53 AM)
"Telling a rape joke harms no one, there's no victim."

Someone actually said this. My head is numb.
[reply]

honestgamerUser: honestgamer
Title: Re: October Reviews: The Proposed List
Posted: October 14, 2012 (01:10 PM)
Wow, it looks like you're making pretty good progress on that list! Congrats on setting a fun goal like that for yourself and sticking to it!
[reply]

JoeTheDestroyerUser: JoeTheDestroyer
Title: October Reviews: The Proposed List
Posted: October 01, 2012 (03:15 PM)
[reply]

zigfriedUser: zigfried
Title: Dredd
Posted: September 25, 2012 (06:45 PM)
Dredd is a really good action movie, and you should see it in theatres before it's gone.

That is all.
[reply][view replies (0)]

JoeTheDestroyerUser: JoeTheDestroyer
Title: Tentative Halloween review schedule
Posted: September 11, 2012 (01:07 AM)
Once again, I'm planning on hitting up some horror games this Halloween. I've rounded up some titles that I -might- cover both here and at Realm of Gaming this year. I hope this year will not turn out like the last one where I was ill for most of October and unable to do many reviews, except a whole crap ton in the last week.

For HG, I'm mostly doing retro reviews. For RoG, I'll be doing a mix of retro and anything semi-curren the side could use. Anyway, I hope to hit:

HG:
BloodRayne (GCN)
Clock Tower (PSX)
Dr. Chaos (NES)
Frankenstein: The Monster Returns (NES)
Frankenstein's Monster (Atari 2600)
Ghost Manor (Atari 2600)
Haunted House (Atari 2600)
Soul (Xbox 360)
Sweet Home (NES)
Zombie Nation (NES)
Zombie Shooter 2 (PC)
Zombies Ate My Neighbors (SNES)

RoG:
Alan Wake (PC)
Cthulhu Saves the World (Xbox 360)
Darkness, The (PS3)
Doom (PC)
Escape from Bug Island (Wii)
Ghouls 'N Ghosts (GEN)
Home (PC)
Hydrophobia (PC)
Larva Mortus (PC)
Shadowgate (NES)
Slender (PC)
Super Castlevania IV (SNES)

I'll probably start writing these reviews tomorrow, and playing/replaying some of the games that need to be played. Because of this, my reviews this month might slow to a trickle. I still plan to hit Mega Man 2 on this site and Planet Crashers on RoG at the very least, though I would like to have Batman Returns done as well.

Scrapped projects:
Werewolf: The Last Warrior (NES)- I really don't feel like playing through this game right now.
Nation Red (PC)- I had no idea it was chiefly a multiplayer game. It's not really what I'm looking for for this project.
Ghost Slayer (Wii)- Another game I don't feel like playing right now. Maybe next year.
DecapAttack (Genesis)- Trying to trim the retro fat for my RoG submissions. I also feel this review would be more at home here at HG, with something newer (possibly indie) for RoG.
[reply]

pickhutUser: pickhut
Title: Man, time flies by....
Posted: August 21, 2012 (12:35 AM)
"Interestingly, writing this review gave me the craving to review Sonic the Hedgehog 2." - Me

I had this quote in the back of my head for a while, and I always thought it was something I wrote at the end of 2011... I checked, and I actually wrote it in 2010. Wow.

Oh, guess what game I'm reviewing next. >_>
[reply][view replies (0)]

EmPUser: EmP
Title: Review #300!
Posted: August 02, 2012 (10:58 AM)


Represent!

[reply]

zippdementiaUser: zippdementia
Title: Re: Will's Reaction to Playing Amnesia
Posted: July 31, 2012 (12:44 PM)
Ha ha ha! Absolutely. I still haven't finished it.
[reply]

honestgamerUser: honestgamer
Title: Re: Sci-fi MMORPG is eating my time
Posted: July 18, 2012 (12:39 AM)
I don't trust myself to try a never-ending MMORPG. There are too many great games with a definite ending that I still need to play first.
[reply]

zippdementiaUser: zippdementia
Title: This amount of fandom impresses me
Posted: July 06, 2012 (12:11 AM)


For anyone who doesn't get it, watch the opening to Tales of the Abyss:

[reply]

honestgamerUser: honestgamer
Title: Expect more retro coverage here from yours truly
Posted: June 27, 2012 (02:42 AM)
I decided that it's a bit silly how I have close to 300 games for the NES, SNES and Genesis that I basically never play, especially since I know that I love me some retro gaming. The main issue was that I didn't want to fiddle around with having three separate retro systems hooked up to my television, which already is surrounded by newer systems.

The solution brought itself to my attention several months back: it's the Hyperkin RetroN 3. The problem was that I had a hard time "pulling the trigger" on a purchase, because technically I already have the hardware to play my games. It's in boxes here in my apartment.

Finally, I decided that if this would help me get more use out of my games, it was worth doing. So I made the purchase, along with some knockoff NES and SNES controllers (which are remarkably good and cheap). Apparently, with patents expired, people can make great hardware to play all these old games.

The system arrived today, and I have already reviewed a game as a result. I look forward to (hopefully) playing through and reviewing plenty more retro titles from my collection in the months ahead, if there's interest. I do have a lot of great games--or potentially great games that I've not yet played, despite owning them--that aren't yet reviewed on the site. I'd like to see HonestGamers get back to posting a nice selection of reviews for those older titles, not just the new stuff... though I plan to keep up with that, too, with help from freelancers and staff.

So anyway, that's an update from me. I hadn't posted in this blog for awhile, and I figured this was as good a reason to post as any!
[reply][view replies (2)]

EmPUser: EmP
Title: Silent Hill: The Room -- In Pictures!
Posted: June 26, 2012 (10:52 AM)
Horror games -- good horror games -- go out of their way to make yu feel like you're a/ always being watched and b/ there is always something just behind you. It's supposed to make you feel uneasy at all times. Silent Hill: The Room knows that, but does not know how to employ a subtle touch. So:



..... yeah.
[reply]

EmPUser: EmP
Title: Burst Angels -- An Anime Review--in Pictures!
Posted: June 10, 2012 (05:09 PM)




[reply]

zippdementiaUser: zippdementia
Title: Re: It Starts
Posted: June 01, 2012 (02:20 PM)
Remind me what this is from?
[reply]

WilltheGreatUser: WilltheGreat
Title: Will's Reaction to Playing Amnesia
Posted: May 30, 2012 (04:45 AM)
[reply][view replies (1)]

zippdementiaUser: zippdementia
Title: Max Payne 3
Posted: May 19, 2012 (12:06 AM)
I started reviewing it tonight. If I had off tomorrow, I would just push myself to finish, but I've got to run an orientation for students that goes from 8am-4pm, so I'm headed to bed. I want to have this done by Sunday night.

The short version is that I'm giving it an 8/10, with potential for that to be a 9/10 before I'm done. It really is a fantastic game and an incredibly addictive multiplayer experience. My only problem comes from the overabundance of cutscenes (a disturbing trend in modern gaming) which too often breaks the flow of the amazing action.
[reply][view replies (0)]

MastersUser: Masters
Title: Journey and its ilk
Posted: May 16, 2012 (10:35 AM)
I thought I'd crap out my thoughts on this game while they are still somewhat fresh. I hope that Journey lovers don't take this as a personal attack, because it's not.

I understand that my personal aesthetic may make me a poor candidate for appreciating games like Journey; indeed, I am so bored by this kind of stuff that I can't get far enough in the game to warrant writing a proper review.

But I have to ask to nobody in particular... what's the appeal? Bear in mind that I am the same hater of all things beautiful and stripped down who doesn't have much love for Ico and Shadow of the Colossus either.

But getting back to Journey: it's a very simplistic game. I may be wrong (again, I only passed 3 or 4 'levels') but here is a title where you can really make do with one button.

The good old Sonic the Hedgehog games only made use of one button function too. But those games offered some semblance of challenge and there was lots to see and do.

Not Journey though. This 'game' is a bland beige tour through a wasteland with cyclopean structures jutting out here and there, involving hopping about and riding carpets to no worthwhile end.

On some occasions, I can pierce the heavy veil of pretentious praise from supporters and see that they love the game because it offers something 'different and beautiful in its simplicity.'

I think back to Out of This World, which was a game that was different and offered a simple, yet beautifully told story of friendship. But that game also had sick puzzles and hard as hell shooting elements. That game killed you a lot.

I imagine OoTW in an alternate universe, where Lester and the big alien just hold hands and run and jump to the end. That would have been something else.
[reply]

eXTReMe Tracker
2005-2012 HonestGamers
Opinions expressed in this blog represent the opinions of those expressing them and do not necessarily reflect the opinions of site staff, users and/or sponsors. Unless otherwise stated, content above belongs to its copyright holders and may not be reproduced without express written permission.