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Title: Halo: Reach campaign first impressions... in the form of tweets.
Posted: September 14, 2010 (12:35 AM)
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User: HalonTitle: Re: Halo: Reach campaign first impressions... in the form of tweets. Posted: September 14, 2010 (07:01 PM)
I never got a game at midnight, but stayed up until 1am to wait for Left 4 Dead 2 to be unlocked on its release day. Of course Valve had to fudge that like usual and it wound up being unlocked at 2:30ish. So I played for a bit, slept for an hour and a half or so before I had to go to work. Good times, but not sure if I would want to do that again!
Also is the new Halo still basically the same as the previous games? Just want to know whether the campaign is worth playing to someone who is tired of the franchise (and never cared for its multiplayer).
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User: SuskieTitle: Re: Halo: Reach campaign first impressions... in the form of tweets. Posted: September 14, 2010 (08:42 PM)
Halo 2's release was really memorable for me. I'd been really highly anticipating it at the time, and since I was still in high school, I had to sneak out of my house to go to the midnight release. It was kind of a mess, really -- hundreds of people were there (maybe even a thousand), and we were all forced to wait outside of the mall while small groups of people were allowed in at a time. So it literally took me a couple of hours to get my copy, all while people came out of the entrance screaming and waving their own copies in the air.
Last night demonstrated that they'd gotten much more efficient, as I was near the end of the line and I still managed to have my copy only only ten or fifteen minutes. So it was better, but it also felt like less of an "event," I guess.
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