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It's actually excellent.
I'm only a few hours into the game and the game hasn't fully opened up yet (i.e., it's still in the "introductory" phase and I'm being led primarily along strict story missions) but so far it's an unbelievable improvement over the last game. It's weird, because the game plays almost identically to the last one and from a glance nothing's changed, but it's just so much more well-rounded and complete than the first game was.
Taking all of the repetitive missions and turning them into side quests actually solves two problems: It makes the actual campaign more varied and less redundant, and it actually gives the sandbox world a sense of purpose. I was underwhelmed by the first game but saw potential in it, and this is exactly where I was hoping they'd take it. Plus, it's got a legitimate story that's actually really good.
Like I said, I'm not too far so this is subject to change, but as of now, I'm very pleased with what I'm seeing.
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