Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.
Nicole is DEAF! Obviously! That would explain why she has a husband who never speaks!
Wow that was a stupid twist at the end. Wow. I mean, holy shit.
I mean, fun game, but Christ.
Wait. THAT was the final boss? Is there some sort of super secret extra special ending I'm not aware of? I guess I can't complain about finally being given a break, but Christ that was an easy battle.
ReachBeyond will not be happy with my review.
I think I'm actually beyond first impressions because I just played it for around ten straight hours.
I always defended the combat in the original Mass Effect and couldn't really understand why so many people didn't like it, though having now seen how much better it can be, I'm starting to sympathize. The duck-and-cover gunplay in the sequel so closely resembles Gears of War that I find myself constantly hitting the right bumper to start up the little reload slider mini-game every time I'm low on ammo. (The right bumper is used for skills in Mass Effect 2, so I keep using them when I don't mean to. Heh.)
...best game trailer I've ever seen. Seriously.
I promise I'll stop talking about this game when it actually comes out. Actually no I don't.
Okay, so there's this one boss who's giving me no end of trouble. He's an armored knight with an absolutely enormous mace, and he has this one attack where he parries your strike and nails you for a one-hit kill. As far as I can tell, the only way to avoid it is to (a) stay away from him or (b) try to avoid attacking when he's attacking, I guess? The trouble is, he's got an absolutely beastly health meter that takes ages to drain, and for a while, any time I got close to killing him, he'd pull the cheap ass counter attack and end the whole thing.