Sorry, but I haven't yet shared the information about myself that would typically display here. Check back later to see if that changes, or if I instead choose to remain an enigma.
I loaded up Homefront for the first time last night. I haven't tried the single player campaign yet, but I spent some time with the multiplayer team deathmatch mode.
It looks bad. The font used throughout looks like something you might see in an Intellivision game. Worse than simply an aesthetic issue, you can't actually read shit that's on the screen because of it.
But that's just the tip of the iceberg. The graphics are hella weak, and the weapons lack punch. The best gun is the submachine gun because it uses a red dot by default, which makes it easier to hit your targets--the difficult to see, seemingly pixelated other players.
In the last two months or so, I have played over twenty games, easy. Sadly, none of them have really held my interest, and I've been left feeling fairly blase about gaming in general despite or perhaps because of my recent (over?)exposure to so many games. Here's the list, so far as I can recall:
Bulletstorm, Vanquish, Killzone 3, Modern Combat, Ninja Chop, Super Meat Boy, Altered Beast, Mass Effect, Perfect Dark Zero, Tomb Raider Legend, Modern Warfare 2, Alan Wake, Silent Hill 2, Silent Hill, Portal, Half-Life 2, Kinect Adventures, Hard Corps Uprising, Deadly Premonition, Raiden Fighters, Tetris, Tetris Splash, COD: Black Ops, Call of Duty 3, Halo Reach, Super Contra, Tenchu Z, and Frogger.
So I rented Silent Hill: Shattered Memories. I went in with the lowest of expectations after Homecoming, and somehow this game managed to be much worse than Homecoming. It's got some cool ideas, and I appreciate all the touches that were implemented to modernize the original game, which I loved.
But the 'creature chase' sequences are such a tremendously bad idea. Their egregious inclusion literally ruins the game.
For the first time in a Silent Hill game, there is absolutely no sense of fear while roaming during the game. None. Because you're completely safe since enemy attack sequences are like scheduled dentist appointments.
Ok, so this is nothing new, but I only now got around to griping publicly about it.
Call of Duty: Black Ops is not a great game, despite what all the expensive advertising (Kobe Bryant and Jimmy Kimmel like it--it must be good!) will try to tell you. And all the pro gaming mags and sites. 9/10? Ridiculous. The game is NOWHERE as good as Modern Warfare 2. Like, it's not even close.
It doesn't look as good. The characters have big heads in the single player campaign. In multiplayer, you get this sense that you're controlling toy soldiers on a play battlefield. That's not good.
More importantly, the single player campaign is hella boring. Surely this is due in small part to my playing too many of these sorts of games in a short space of time. Might be all "FPS'ed out." Might be.
The idea of playing it is pretty exciting, but already the game is quite a bit less compelling than the first.
Despite the fact that the original deteriorated into a dressed up fetch quest, it began as an engaging tour of wonderland.
BioShock 2 doesn't.
"Hmm... I don't have to contribute to this in any way to advance, do I?
And yet--I feel bad. Like I'm not pulling my weight. And nobody likes a wallflower.
I'll fire a couple grenades into a crowd, you know, just to keep busy.
Okay, so when you're drinking, you want to drink more--I get that, and I'm okay with it. Occasionally, I can actually fight the compulsion to keep going. What I can NEVER fight, is the compulsion to eat like a champ (or chump, really).
Last night I had two massive homeburgers from this greasy spoon and paid for it this morning in spades. But!! The good news is that I have the recovery down to a science.
Wake up early, drink pop to ensure that the nausea feeling manifests as burps; allot time for at least a couple good trips to the can (hence the waking up early); take a nice shower only after having completed the final dump.