Here, you'll find up to 20 of the most recent posts from the people who have the good taste to follow my blog. Only public results gleaned from the last 200 overall posts to HG Blogs will be displayed. If you see no results below, that means not a lot of people are following me, or my followers haven't been active in a long while, or they simply aren't sharing their posts.
|Is it still fair to expect games to make the sort of impact they once did on our lives?|
I'm sort of going somewhere with this, but before I get to that dubious destination, please humor me as I make one of the most obvious statements in the history of obvious statements: there are a lot more video games available in 2020 than there were in 1990.
Why make such an obvious statement? For starters, I made it because I think it's easy to forget. We look at all the great games coming out these days, and sometimes the temptation is to say something like "They sure don't make 'em like they used to," which is based on a few factors but largely--to my mind--is based on the difficulty developers now have making an impact. Not a lot of new games, even some very good new games, can keep us talking about them even as little as three months after their release.
|My life is going through a big change, and not just because of COVID-19.|
HonestGamers headquarters is moving again. By that, I mean that I myself am moving again. And since the site kind of goes where I go, so too are the site's headquarters. I have lived on the Oregon Coast for most of these last 15 years, after moving here from Central Oregon. Now I am moving elsewhere in Oregon.
|Since my review went live, the game has changed for the better.|
Pure Mahjong released on Nintendo Switch in July of this year, and I posted my review for it a few weeks later. It was not a favorable review because, although I liked some of what the game did, there was a lot about it I simply didn't enjoy. You can check out the review itself for more information about that.
|A look at what I'm doing and plan to do around the site and such.|
I have been pretty busy lately, and I haven't posted to my blog to keep you all updated on what I'm doing to fill my time. Part of that silence comes from a desire to surprise you with improvements I know you'll like. I enjoy working my tail off on something, then revealing it so it has the most exciting result. But I can see where the silence might also be interpreted as a sign I don't care, or that I am busy doing stuff elsewhere and don't have time of the site. Neither of those things is even remotely true, and so here is an update.
|I tried keeping an open mind.|
After hearing and reading a bunch of mixed reactions about the movie, I just decided to set some time aside last night to see it in theaters myself.
It's not good.
*spoilers, I guess*
Contra Rogue Corps turned off a lot of people with its wacky visual presentation and top-down viewpoint from its trailer. Not surprising, considering Contra games usually have a SIDE-scrolling perspective and, more times than not, a more "serious" tone. But as the game crept closer and closer to its release date, I tried keeping an open mind; the game is being directed by the same guy who did past Contra titles, such as Contra 3 and Hard Corps. On top of that, my favorite "recent" Contra game is Neo Contra, which also has an oddball presentation and top-down perspective.
Then, a few days ago, I caught wind that a demo dropped for the game, so I downloaded it on my PS4 and gave it a go...
|TLDR; the site is chugging right along, but I am looking for ways to make things better still and I welcome your feedback.|
It feels like a reasonable amount of time has passed since my last update on the State of the Site, so I figured I would go ahead and post another one tonight. I'll try to keep it brief, but as you know if you've been around the site for a long while that I tend to fail at that particular objective once I undertake it. Like... almost every time.
This post will discuss the site's current traffic levels, revenue, what that means at present and what I plan to do about it in the future. Some of this information isn't the sort of thing a site would share in public, but then, we're not a typical site.
First up, let's talk traffic. I looked up results on Google Analytics, and here is how we did in April of this year:
* 12,743 unique users
* 17,833 sessions
|Hello, jerec, and thank you for being a member of the HonestGamers community!|
"Hello, jerec, and thank you for being a member of the HonestGamers community! Your participation helps make the site better for everyone. Remember that your account lets you contribute reviews, post on the forums, update your blog and even track your game collection on the site. Just let staff know if you're having any trouble with anything, and let's have fun celebrating video games together!"
I was greeted by this message today. I guess it has been over a year since I wrote a review. It's probably been about that long since I beat a video game. It's become less of a priority in my life, I suppose. I much prefer building stuff with LEGO... anything to get away from the screen for a bit.
|Here are some general thoughts on why we write and who we write for...|
Why do we write? Who do we write for? When should we listen to criticism and when should we ignore it?
The above three questions chase writers their whole lives, and the answers will almost certainly change over time and in different circumstances. I thought it was maybe worth addressing them here at HonestGamers, where we are a community of writers and gamers. Careful self-examination can help us to improve as writers.
Of course, a good rule with all writing is that no one can tell you exactly how to write. No one should even try. So this post isn't an attempt on my part to say "Write like this." Rather, it is a post intended to prompt thought specifically on the three questions I mentioned at the onset.
|Google hopes to change the way people play games, but I say it's a little early to embrace that vision.|
Today at the Game Developers Conference, Google revealed (some of) its plans for an entry into the console market, if you want to call it that. For some time now, rumors were reporting that Google would reveal a streaming console, and that's about what it did. Called "Stadia," the platform appears right now to be more virtual than physical. Its primary draw is that you'll be able to play games on a range of devices, from your phone to a weak laptop or desktop, using controllers that suit you or the new one Google unveiled.
|A list of (currently) 34 games I'll use as a starting point while finishing my effort to collect physical 3DS releases that interest me.|
Did you know that the 3DS is basically done at this point? The stream of releases has long since slowed to a trickle, and the only big retail release confirmed as definitely still coming to the platform this year is Persona Q2 in a few months.
I've been fortunate, in that I've mostly been able to buy the games I wanted for the system as they released, but there are always a few that slip through the cracks. I'm posting this list for my own personal reference, because it's easy to check as I'm out and about and potentially shopping for games, or if I want to go on a semi-organized buying spree on eBay or the like.
Here's my list:
01. Batman: Arkham Origins - Blackgate
Captain Toad: Treasure Tracker (obtained)
03. Conception II: Children of the Seven Stars
|Game Freak, you (don't) got some 'splainin to do!|
When I finished watching the Nintendo Direct that Nintendo broadcast on YouTube early yesterday morning, my first reaction most decidedly was not "Well, this will get a lot of folks up in arms!" I was too excited, a grin plastered across my dopey face. I couldn't remember when I had been more thrilled at the thought that in less than 10 months, I'll get to play a new Pokemon game.
|Nintendo needs to show more respect for the games it lets you purchase.|
I have no personal interest in getting a tattoo, for numerous reasons including the fact I am a wuss and hate needles, but I have occasionally wondered what image I might have printed on my body if I were to make an exception. I believe I've finally narrowed it down to a 1up mushroom or (just to be ironic and amuse myself) an invincibility star. You can see what those two things have in common: Nintendo. I'm a huge fan, and so this is probably the most "anti-Nintendo" post you'll ever see me write. But I have a reason.
|How about just giving it a girls name.|
There's probably more.