You are not signed into a user account. Please return to this page once you are signed into your free account for additional options.
Title: 2011 in gaming
Posted: January 16, 2011 (05:44 AM)
There's probably already been a topic like this, but what upcoming games will you almost certainly buy when they come out?
Here's my list:
1. Hard Corps Uprising
2. Deus Ex: Human Revolution
3. The Elder Scrolls V: Skyrim
5. Batman: Arkham City
Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by JANUS2. Be sure to leave some feedback if you find anything interesting!
Expect to be disappointed.
A faithful tribute to Ridley Scott's Alien.
In 2007, long after the demise of the Dreamcast, a port of Rez was announced for Xbox Live Arcade. Mizuguchi told reporters at the Tokyo Games Show that he “always dreamed of high-def wide screen and very good sound. Now the future has come." Rez HD was released in 2008 with high-definition wide-screen visuals and 5.1 surround sound. Much to my surprise, I absolutely loved it. I’m not sure whether it was because my tastes had changed in the eight years since I first played Rez
X-Men: The Arcade Game could not possibly be a more dated game, one that has no hope of satisfying the modern gaming expectations that have evolved in the eighteen years since its original release. How could it when it’s little more than a humble beat ‘em up? This is a genre that modern video game journalists insist on patronising with phrases that have become all too familiar: repetitive, nostalgic, archaic, antiquated, retro, simple, “old school”. If you’re lucky they might throw in “fu...
Every Castlevania has its iconic hero, a lone warrior whose duty it is to follow in an ancient tradition of vampire killers. Simon Belmont. John Morris. Richter Belmont. Alucard. Each one of these heroes has made the solitary journey through the horrors of Castle Dracula, fighting valiantly through the Clock Tower, the underground dungeon, the Marble Corridors and Royal Chapel before climbing the stairs to the Count’s throne room. It is here that each of these lone individuals fulfils the...
We all know what it's like to cherish certain adventures from our childhood. Whether it's a simple NES title or an epic RPG, we've all held these old favourites above all others only to find, upon trudging through them years later, that they aren’t as special as we remember.
It's hard to do justice to the intensity and creativity of Successor to the Skies. All I can hope to do is to convince you that the foundations are in place and give you a mere glimpse of the imagination that flows through this title. If you’re even a little bit convinced then I urge you to go out and experience the insanity for yourself. Sin and Punishment: Successor to the Skies is exactly the game that people have in mind when they think of Treasure.
People will no doubt complain about omissions, but the songs on the set list are the ones that best suit Harmonix’s vision for The Beatles: Rock Band. Not only do the forty five tracks capture the band at various stages of their career, but they also serve as a reminder of how special The Beatles were as a group, with entertaining and varied note charts for each instrument. The Beatles: Rock Band is not really about being a guitar hero or a drumming virtuoso because The Beatles wer...
Aladdin was released right in the middle of Disney’s early-90s renaissance, a period in the company’s long and chequered history when it seemed that they could do no wrong. Children across the world were captivated by the likes of Aladdin, The Little Mermaid and The Lion King, while the VHS release of classics like The Jungle Book cemented Disney’s reputation, proving that great animation is timeless.
During the opening scenes of Call of Duty: World at War we’re shown documentary footage of a Japanese solider shooting a man in the back. I’ve seen similar footage in countless History Channel documentaries, but somehow this feels different. Being made to watch a grainy, black-and-white clip of a wartime execution in the opening sequence of a video game is a shocking statement of Treyarch’s intent. The scene is over in an instance, but the very fact that this is the first Call of Duty<...
Cast your mind back to a time when Toad could tell us that “the princess is in another castle” and we’d cheerfully scamper off through another vibrant world in pursuit of the evil Bowser.
Game: Sonic's Ultimate Genesis Collection (Xbox 360)
Posted: February 25, 2009 (04:56 PM)
As a compilation, Sega Mega Drive Ultimate Collection has several flaws.
Let me make one thing absolutely clear: I’m not a shooter expert. I wish I could assert my credibility with a list of titles that I’ve conquered on one credit or a table of high scores that would make your eyes widen with admiration. But I can’t do this, and I’m not going to pretend. My humble efforts are usually shot down in flames by an impenetrable burst of neon pink bullets. I never seem able to muster the concentration required to memorise these patterns, let alone understand the intricate ...
I’ve invested 33 hours and 42 minutes into Mass Effect.
“Still wondering if games can be art? Here's your answer.” – Dan Whitehead, Eurogamer.
It seems to me that most DS games can be divided into two categories. There are those that embrace the stylus and those that treat it as a spare part, and there aren’t an awful lot of the former. Stylus functionality tends to be a burden for developers who feel obliged to cater for it but really have no clue how to implement it. It usually ends up serving as an action button, which is hardly an innovation. Having to drag a finger across the screen to pick up a block in Lego Indiana Jones ...