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Fedule This user has not created a custom message to welcome you to his or her profile. However, there may still be content to view. Check below to see a list of recent contributions, including the most recent blog post (when there is one) and excerpts from recent reviews and other contributions, as available.

Title: Holy Mother of Metroid.
Posted: December 30, 2010 (08:40 PM)
It's an Other M review. It's long! But so is the game's list of problems. I love reviewing bad games.

Also, why in the blue fuck does "goddamn" get autocensored while "fuck" doesn't?
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Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by Fedule. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: Tales of Vesperia (Xbox 360)
Posted: July 29, 2011 (09:08 AM)
Even when it stumbles - and make no mistake, it stumbles - it's hard to not like Tales of Vesperia. It's big, dumb, JRPG fun.

Type: Review
Game: Mass Effect 2 (Xbox 360)
Posted: June 10, 2011 (01:01 PM)
Mass Effect 2 is remarkable for being perhaps the best existing example of How To Do A Videogame Sequel Correctly.
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Type: Review
Game: Metroid: Other M (Wii)
Posted: December 30, 2010 (02:39 PM)
Metroid: Other M tells two stories. One is the story of Samus Aran, galactic bounty hunter - a story that is objectionable because it is poorly written and incompetently executed. The other is the story of Yoshio Sakamoto, videogame developer - a story that is objectionable because it keeps barging in on Metroid: Other M.
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Type: Review
Game: Limbo (Xbox 360)
Posted: August 19, 2010 (07:25 AM)
Limbo is a neat little oddity of a game. It is at once fleshed out and involved but also unrelentingly minimalist. It's a 2D puzzle platformer in the truest sense - your task is to get from one end to the other, your tools are limited to movement, jumps, and "action" (usually grabbing things or pressing buttons). Everything is presented in a black and white style that manages to convey an impressive amount of detail despite being limited to soft, blurry (beautiful) silhouettes. You'll learn more...

Type: Review
Game: Batman: Arkham Asylum (Xbox 360)
Posted: May 28, 2010 (08:43 AM)
I don't know how this game turned out the way it did. It shouldn't exist. It's a glitch. An anomaly. In all the best possible ways.
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Type: Review
Game: Final Fantasy XIII (PlayStation 3)
Posted: May 08, 2010 (11:12 PM)
Final Fantasy XIII is a game that would like nothing more in the world than for you to believe you enjoy playing it. Its simple list of wants does not extend as far as actually being enjoyable; it is content to pretend, to lie about a lie.

Type: Review
Game: Sonic Unleashed (Xbox 360)
Posted: January 31, 2010 (07:14 PM)
At first, I couldn't figure this game out. I mean, in the few moments of clarity in which I felt like I could get my head around the possible thought processes that might lead to a game like Sonic Unleashed, I caught myself wondering how the two completely contradictory ideas therein even came to exist within a single development team working on a single game, and then I had to reboot.

Type: Review
Game: Prince of Persia: The Sands of Time (Xbox)
Posted: December 06, 2008 (11:26 PM)
The brainchild of Jordan Mechner is undoubtedly among the icons who defined the term "oldschool"; Prince of Persia is right up there with Sonic and Mario and the like. The original Prince of Persia, released in 1989, was a masterpiece of technology and even now, despite technological advances, the original game still looks great and plays very well, even in the context of the new generation. There are two things about PoP that stuck in the mind: one was the fighting system, and the other was Pri...
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Type: Review
Game: Prince of Persia Classic (Xbox 360)
Posted: December 06, 2008 (04:43 PM)
Almost 20 years ago (1989 to be precise), Prince of Persia blazed onto the gaming scene and was successful enough to create an entire subgenre of games, the Cinematic Platformer. Besides featuring fun puzzle and combat gameplay, Prince of Persia was notable for its precise controls and fluid animations, with each movement of the Prince and his various short-lived adversaries compared extensively with filmed footage to ensure the most realistic possible animations. To put it another way, Prince o...

Type: Review
Game: Sonic the Hedgehog (Xbox 360)
Posted: December 05, 2008 (10:54 PM)
Sonic The Hedgehog has been run into the ground by his creators as fast as he once ran along it. That was not a retrospective comment about recent Sonic games generally, that was a comment about Sonic '06, referred to as such to prevent any of the following comments from being associated with the original Sonic the Hedgehog, a memory Sonic fans must cling to now more than ever.
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Type: Review
Game: Geometry Wars: Retro Evolved 2 (Xbox 360)
Posted: December 05, 2008 (09:28 PM)
I once demonstrated Geometry Wars: Retro Evolved 2 to a person (you all know someone like this) who has no knowledge, let alone experience, of games, who still is unconvinced that they constitute anything more than toys for overgrown children. After the initial realization that there was actually a game in progress under all the flashing lights and loud noises, his first actual comment was, and I quote; "this looks very playable." I think if the phone hadn't rang immediately afterward he may eve...
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Type: Review
Game: Project Sylpheed (Xbox 360)
Posted: December 05, 2008 (09:21 PM)
Some games are better for being bigger. More levels, more space, more freedom, more characters, more plotlines, more things to do. Given that Project Sylpheed has the Square Enix brand plastered all over it, and is marketed as being "from the makers of Final Fantasy" (despite Square Enix having no developmental input), you might be forgiven for expecting Project Sylpheed to be such a game. Nonetheless, you would be mistaken - Project Sylpheed is the kind of game that manages to succeed because o...
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Type: Review
Game: Mother 3 (Game Boy Advance)
Posted: December 05, 2008 (08:10 PM)
Know first that it took every ounce of willpower I have not to say "The Mother of all RPGs". (Besides, attributing originality to a second sequel is a very silly thing to do.)

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