Civilization V (PC) review"And here’s a major place in which Civilization V seems to fall down. Maybe it’s just too long since I last tackled a Civ game, and I’ve simply lost my ability to play make believe within its boundaries. More likely, there’s a problem. Because for the life of me, I just could not even fool myself into being convinced by the diplomacy system." |
I’ll tell you one thing: Civilization V task-switches beautifully. So many more games should take note of the humble alt-tab, and the importance of playing nicely with it. When you switch in and out of Civ, importantly, it never once crashes. And I think that’s become my favourite way to play the game.
But let’s hold that thought for a bit.
Civililzation, then. It’s been five years since the last installment, and a rather astonishing 19 years since the dawn of its original incarnation. They’re huge and vast games, the very definition of “grand strategy”. Across thousands upon thousands of years - a single campaign adding up to perhaps a full day or two in real time - you’ll begin in an ancient world with a tiny speck of a settlement, and expand it, develop it before hopefully winning the game by rising to dominance by the time the game ends in 2050.
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Freelance review by Lewis Denby (October 18, 2011)
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