Top Spin 4 (PlayStation 3) review"If the aim for a good sports-game is to allow the player to experience TV-moments on the screen, only without all the waits and commentary. And while being able to influence the events believably – without needing the years and years of training and repetition that would be needed in real life. If that is the aim, then there are a few things that need to happen.(...)" |
If the aim for a good sports-game is to allow the player to experience TV-moments on the screen, only without all the waits and commentary. And while being able to influence the events believably – without needing the years and years of training and repetition that would be needed in real life. If this is the aim, then there are a few things that need to happen. The graphics need to be detailed, and the animation must be context-dependent and fluid. For the interface, the game must guide the player enough to allow for the athletic moves to be executed with ease. But also not so guided that it removes the player from feeling in control.
If this is the goal – is a sports-game like this possible to make? 2K Czech, earlier Illusion Softworks (Vietcong, Hidden&Dangerous, Mafia) takes a seriously well-aimed stroke at this concept with Top Spin 4. Not achieving total perfection, but an entertaining and interesting game nevertheless.
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Community review by fleinn (April 05, 2011)
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