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Edward Randy reviewGame: Edward RandyPlatform: Arcade Genre: Action (Platformer) Developer: Data East |
Edward Randy, the game, is an utter mess, an exciting and exhilarating puddle of spilt milk no one can clean up due to the shock of how it happened. A supercharged dynamo crashed through the kitchen, and everyone saw it, but the shallow pool left on the floor is the only remaining evidence.
Now speeding through the desert in a World War II era convertible – because Edward Randy is the kind of man who will fight a tank in a Model-T – enormous carrier jets drop motorcycle-riding menaces armed with throwing knives and grenades upon the rocky dunes. Giant soldier sprites unanticipatedly appear in the foreground toward the bottom of the screen, snapping their fingers as if to summon the forthcoming onslaughts, a ridiculously unnecessary, extravagant, but above all damn cool special effect. Speed through rugged, narrow gorges as the fight for survival now includes eliminating both helicopters and panzers, longing for the waters of the just-visited Italian villa still recognizable in the background. It will only continue to get more ridiculous.
Six stages of this sort of mayhem precede the finale, a one-on-one dual with the overgrown ninja from level one outfitted with throwing knives, a katana and a beastly rocket launcher. It’s perhaps tame compared to the events leading up – and, yet again, takes place on the wings of a plane, the recurrent theme of the later levels – but ultimately it’d be a nice place to end this review. If I ended it here, however, you would have heard of famed adventurer Edward Randy before; it’s unlikely that’s the case.|
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