Alex Kidd: High-Tech World (Sega Master System) review
"When it came time to make a sequel to the successful Super Mario Brothers, Japan got what looked like, at first glance, a simple expansion. However, when people actually tried playing it, they were thrown off by the sudden increase in difficulty. It looked like SMB, but it played like a different beast: enemies were placed in cruel spots, purple mushrooms instantly killed with a simple touch, platforms were harder to make, and warps sent you back to earlier levels. Essentially, Super Mario Bros...."
Community review by pickhut (October 12, 2009)
Cry for the moon. Again.
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