Shadow Dancer: The Secret of Shinobi (Genesis)

Shadow Dancer: The Secret of Shinobi review

Game: Shadow Dancer: The Secret of Shinobi
Platform: Genesis
Genre: Action (Platformer)
Developer: SEGA

Reader review by joseph_valencia

July 01, 2009

This is “Shadow Dancer: The Secret of Shinobi”, and you’re probably wondering what Shinobi’s big secret is. I know it, so I’ll tell you: the secret of Shinobi is that “Shadow Dancer” for the Sega Genesis is better than “Revenge of Shinobi” and “Shinobi III: Return of the Ninja Master”. This is the best kept secret in Sega history. For years, agents both in and outside the company have created the illusion that “Revenge of Shinobi” is somehow a classic and “Shadow Dancer” isn’t. The conspiracy falls apart when we play the game and find that it stands toe-to-toe with the original “Shinobi” as one of the greatest pure action fests of all time.

What’s amazing is that this game shares its title with the execrable coin-op “Shadow Dancer”, which was Sega’s first attempt to make a sequel to 1987’s untouchable “Shinobi”. Either the concept was handed down to a new, better team, or the original team stayed on and applied some lessons they learned. In any case, “Secret of Shinobi” is everything that the original “Shadow Dancer” should have been. The controls are no longer rigid, and this time the dog actually works. Instead of holding “down + shoot” to sick the pooch, you now hold the “shoot” button until a circular meter at the bottom of the screen charges up. Why didn’t they do this the first time? Also, the canine now charges at the enemy like a streak of light, instead of lumbering toward them. Faster and better, this mechanic now truly fulfills its purpose in expanding the possibilities of this familiar “move and shoot” format.

The graphics are no longer muddy, but now sharp and crisp in true Sega Genesis fashion. The stages are much more exciting. There’s a fiery city under siege, where manholes are throttled upward by bursts of magma and earthquakes split urban streets and cause debris to rain from above. There’s an elevator level that takes place on New York’s Liberty Island, with the Statue of Liberty and the nocturnal city skyline behind you as you fight off ninjas and helicopter fire. The most devious stage might be this one dark cavern, where enemies hide outside your limited view point as you stumble from one ray of light to the next. (It also allows ol' wolfie to put his impeccable tracking skills to good use.) You even get to visit the warehouse where they stock all the “Shinobi” henchmen.

The arcade “Shadow Dancer” had a cool mini-game where ninjas crept down ledges on a cement tower as you fired stars at them. “Secret of Shinobi” has an even cooler one: Joe Musashi jumps off the ledge of a building, and he shoot ninjas as he plummets downward. As you progress from stage to stage, the bonus level’s background transitions from day to night. You might wonder where Joe Musashi finds the time between levels to locate a building and do all this, but whatever--for a game this great, I’d suspend disbelief.

All of the elements come perfectly together: catchy “pop” music, hidden 1-UPs, dramatic boss encounters, white-knuckle action… “Shadow Dancer” is flawless from the foundation up. It’s a striking, exciting action game, an epitome of the genre. Everyone else can keep their “Revenge of Shinobi” and surfing ninjas. This game’s a secret anyway. If they don’t know, you can’t tell them.


Rating: 10/10


More Reviews by joseph_valencia
Mega Man Zero 2 (Game Boy Advance)
Mega Man Zero 2 (Game Boy Advance)
The first stage of “Mega Man Zero 2” is one of the best possible notes a game could start on. Our hero, garbed in a poncho, fatigued from the battles he’s fough...
Mega Man Zero (Game Boy Advance)
Mega Man Zero (Game Boy Advance)
My initial impression of “Mega Man Zero” when I first played it was: This game is hard as fuck! I was humiliated by the first real boss, Aztec Falcon. The claus...
Mega Man Zero Collection (DS)
Mega Man Zero Collection (DS)
“Mega Man Zero Collection” contains one of the greatest action game anthologies of recent years and perhaps all time as well. In the realm of vigorous thumb and...


Feedback

If you enjoyed this Shadow Dancer: The Secret of Shinobi review, you're encouraged to leave feedback and talk about it with members of the site's community. You don't even need an HonestGamers account to get involved in the discussion. Please remember to keep your comments respectful and on-topic or they may be deleted by a moderator. Thank you for your understanding!

comments powered by Disqus


Info | Help | Privacy Policy | Contact | Advertise | Links

eXTReMe Tracker
© 1998-2013 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Shadow Dancer: The Secret of Shinobi is a registered trademark of its copyright holder. This site makes no claim to Shadow Dancer: The Secret of Shinobi, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

Follow Us