Zork: The Great Underground Empire (Apple II) review
"One of the first computer game series ever starts in front of a white house. You need to discover twenty treasures and find the passage to the sequel, Zork II. There's not a ton of plot, but you'll have to deal with two odd mazes, a lantern that dims as the game goes on(once it goes out, you may be stuck by grues--who engendered the word gruesome, of course--that roam in the darkness,) two opponents, a nasty river and even some undead spirits. There's enough of an assortment of items, from th..."
Community review by aschultz (April 15, 2009)
Andrew Schultz used to write a lot of reviews and game guides but made the transition to writing games a while back. He still comes back, wiser and more forgiving of design errors, to write about games he loved, or appreciates more, now.
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