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Miracle Warriors: Seal of the Dark Lord

Miracle Warriors: Seal of the Dark Lord (XSX) game cover art
Platform: Sega Master System
Tags: RPG, Fantasy
Developers: Kogado, ASCII
More Platforms: NES
AKA: Haja no Fuuin (JP)
Publisher
Region
Released
NA
01/31/1988
EU
??/??/1988
JP
10/18/1987

Miracle Warriors: Seal of the Dark Lord (Sega Master System) screenshotMiracle Warriors: Seal of the Dark Lord (Sega Master System) screenshotMiracle Warriors: Seal of the Dark Lord (Sega Master System) screenshot


Reader Reviews

Miracle Warriors: Seal of the Dark Lord review

Reviewed October 17, 2013

ThoughtFool1 says: "I have to say that I did enjoy playing Miracle Warriors. There are certainly some flaws with the game, however, many are minor with the only real unforgivable flaw is the horrendous UI that keeps the player concentrating on about 35% of the screen while in the overworld. I don't really mind the grind times, nor do I mind that Miracle Warriors, for the most part, stuck to a very generic RPG formula for its gameplay and storyline. "
ThoughtFool1's avatar

Miracle Warriors: Seal of the Dark Lord review

Reviewed January 12, 2008

zanzard says: "I remember the first time I played Final Fantasy 2 (AKA FF4 in Japan) from start to finish. It was quite nice. One day I thought about playing the whole game again. But then, when I pressed 'Start', before I got control of Cecil & Kain (the heroes), I had to watch a several-minute-long intro. The Intro was interesting the first time, but not this time. I wanted to kill monsters ASAP, not see again the boring reasons that made Cecil start doubting his role as an army commander. "
zanzard's avatar

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