Ads are gone. We're using Patreon to raise funds so we can grow. Please pledge support today!
Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All
Packaging Man (PC) artwork

Packaging Man (PC) review


""Packaging Man" is no more worth playing than any of the other hundred or so shitty Pac-Man clones built and distributed via Flash. It's noteworthy in that it comes packed with a bleeding heart Dogwood Alliance spiel denouncing fast food companies for utilizing cheap paper. The root of Dogwood Alliance's cause should be 1) attacking the actual companies producing, not buying, the product and 2) lobbying the government for intervention to regulate the producers. But large,..."



"Packaging Man" is no more worth playing than any of the other hundred or so shitty Pac-Man clones built and distributed via Flash. It's noteworthy in that it comes packed with a bleeding heart Dogwood Alliance spiel denouncing fast food companies for utilizing cheap paper. The root of Dogwood Alliance's cause should be 1) attacking the actual companies producing, not buying, the product and 2) lobbying the government for intervention to regulate the producers. But large, well-known fast food corporations are the easiest way to grab headlines and already have the bulls-eye placed on their back by health promoting groups, so why not rally against them instead?

In this case large corporations are the middleman. You want your food in wrappers, in boxes, in some sort of packaging. Packaging companies use cost effective though environmentally unfriendly measures that should be better regulated by our government. A McDonald's is simply using good business sense when they give the customer what they want -- disposable food in disposable containers -- from the cheapest available source on the market, companies cutting Southern U.S. forests. It's real easy to attack the company profiting most from the clearing of these forests, but the actual problem lies with the suppliers and demanders. Perhaps McDonald's is facilitating both of us, but they're not the ones that need to clean up their act. Paper producers need eco-friendlier methods and individuals need to act rather than always expecting the more powerful to act for their best interest.

As I see it, the crux of this message is flawed. International Paper is the problem. I am the problem. And even though they could, the fast food conglomerates should not be cleaning up our mess of dependency.

The game itself is just like any other Pac-Man Flash clone (except packed with subliminal self-pity), a useless diversion; the only reason you're playing this is because you should be doing something else. Why not just get the task out of the way with already? You'll feel a lot better than you will vacantly playing this game without a care in the world.

Or about it.

Rating: 1/10

drella's avatar
Community review by drella (August 07, 2008)

A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.

More Reviews by drella
Final Fantasy IV: The After Years (Wii) artwork
Final Fantasy IV: The After Years (Wii)

When a game is described as fan service, it seems reasonable to question just how the fan is being serviced. Patronage should be rewarded; the Final Fantasy series was built on our backs, us fate-deciding gamers, who saw potential in a poorly translated but ever-engrossing title called Final Fantasy II, which, we were...
Guardians/Denjin Makai II (Arcade) artwork
Guardians/Denjin Makai II (Arcade)

Picture yourself as a buxom beauty, your long blonde hair flowing in a ponytail as you sprint across the scorched desert sands of an oil field, your thigh-high white heeled boots kicking up puffs of silt and debris. Generic, gray uniformed enforcers decorated in visors and body armors of red and blue confront with fis...
Dynowarz: The Destruction of Spondylus (NES) artwork
Dynowarz: The Destruction of Spondylus (NES)

And after seven sequences of this, it all abruptly ends. No more muted, garish colors. No more laughable showdowns. No more trying to hit a miniature velociraptor with a stupid arcing bomb because the power-up literally blocked your path on the opposite side of a gorge, forcing you to die or collect it.

Feedback

If you enjoyed this Packaging Man review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

You must be signed into an HonestGamers user account to leave feedback on this review.

Site Policies & Ethics | Contact | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Packaging Man is a registered trademark of its copyright holder. This site makes no claim to Packaging Man, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.