Neutopia |
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Neutopia review (TurboGrafx-16) |
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Reviewed by Marc Golding (December 06, 2003) Neutopia may be the darkest of all action-RPGs I've come across, as if a layer of the brightest colour was stripped away. Even the colour of the sunlit outdoors is subdued. Similarly, the trumpeting fanfare that sounds games of this ilk is not so evident here. Instead, the music of the spheres seems wistful, and is easily overpowered for thematic presence by the somber sweetness of the Labyrinths' tunes. |
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Neutopia review (TurboGrafx-16) |
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Reviewed by JoeTheDestroyer (October 29, 2010) It's not that Neutopia is a complete drag. It just doesn't capitalize enough on being a Zelda clone. With a company like Hudson, you would have expected them to expand on what Nintendo started. Instead, the only real differences are cosmetic or paltry. They don't add up to something new and exciting, or even reused and exciting. |
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Neutopia review (TurboGrafx-16) |
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Reviewed by overdrive (February 17, 2005) After I completed the Turbografx-16’s Neutopia, I half-expected to find that the roles of Jazeta, the princess he’s trying to rescue and the evil villain Dirth were played by Link, Zelda and Ganon, respectively. But maybe that was what Hudson was trying to accomplish. After all, Link and his Hyrulian exploits were the hottest thing this side of Mario in Nintendo-land — and success definitely breeds imitation in the world of gaming. |
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