Coded Arms: Contagion (PSP) review"Perhaps in an attempt to further the futuristic setting, the gameplay has fallen out of a time warp. From 1996." |
If someone’s ever told you that you’ll never be good at something, chances are that you tried to prove that person wrong. Unfortunately, that’s also what Konami tried to do after critics lambasted its PSP shooter, Coded Arms. More than two years have passed since that game’s release, but Coded Arms: Contagion makes it clear that Konami hasn’t learned from its mistakes.
Contagion’s story is laughably cliché, even by FPS standards. You are Major Jacob Grant, an elite special forces agent tasked with infiltrating a computerized combat simulation and assessing its effectiveness for the benefit of your superior, Major Clark. This is perhaps the most uninspired premise in years. Eventually, things go horribly wrong in the simulation and you’ll discover that there are some terrorists involved. You really have to wonder why they even bothered writing this dreck. Unfortunately, the rest of the game doesn’t fare particularly well, either.
![]() | ![]() | ![]() | ![]() | ![]() |
Freelance review by C J (October 30, 2007)
A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page. |
More Reviews by C J [+]
|
|
If you enjoyed this Coded Arms: Contagion review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!
User Help | Contact | Ethics | Sponsor Guide | Links