The Legend of Zelda: Ocarina of Time / Master Quest

The Legend of Zelda: Ocarina of Time / Master Quest (GCN) game cover art
Platform: GameCube
Genre: Adventure (Fantasy)
Developer: Nintendo
AKA: The Legend of Zelda: Ocarina of Time (EU), Ura Zelda (JP)
Publisher
Region
Released
NA
02/18/2003
EU
05/03/2003
JP
11/28/2002
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Staff
Knux's avatar
Reviewed by Zack M (May 15, 2003)

For veterans of the original, the dungeons become all new challenges (sometimes extremely frustrating ones), with different sequences necessary for progression and a horde of remixed enemies throughout—for instance, where there might have been a few keese in Ocarina of Time, there now stands a Stalfos.
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9.2
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Reader
mariner's avatar
Reviewed by mariner (October 26, 2003)

The year is 1986. Your heart is pounding, your breath shortened, and you simply cannot believe you finally won. The enchanted silver arrow embedded itself deep into Ganon's chest, and the monster exploded in a flash of light. All that remained was a pile of ashes and the Triforce of Power. Trembling, you walk over and pick it up. A doorway opens, and there you find Princess Zelda, trapped in her cell. You free her, and the end credits roll. You have mastered the most amazing game you ever saw, a...
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9.0
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Reader
mrmiyamoto's avatar
Reviewed by mrmiyamoto (February 28, 2005)

Every Zelda fan that preordered the Wind Walker was treated to a bonus disk that was sure to excite each and every one of them. The Legend of Zelda: Ocarina of Time Master Quest is a rehash of the N64 classic that touched gamers everywhere. While this certainly is not a new game entirely, it does give some added incentive to relive the groundbreaking elements that shaped so many games today.
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9.0
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mrshotgun's avatar
Reviewed by mrshotgun (March 15, 2007)

Zelda has long been Nintendo's flagship title, being universally loved by just about everyone. Though new installments have traditionally been few and far between, each has been a timeless classic which has far surpassed most other games in longevity and enjoyment. When the Ocarina of Time was released in 1997, it brought about a renaissance in the art of video game design, setting new standards for the adventure and action genres. It is nearly impossible to find a game which is not affected in ...
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8
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