Super Mario Sunshine |
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Super Mario Sunshine review (GameCube) |
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Reviewed by Jason Venter (August 31, 2002) You'll be wishing you could see more of a stage (each episode has unique challenges and alterations to the geography), but no such luck. Instead, you're stuck continually rechallenging some lame test, like popping 20 balloons on a roller coaster ride, or fighting the high-maintenance camera while completing one of the retro stages mentioned earlier. |
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Super Mario Sunshine review (GameCube) |
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Reviewed by Zack M (November 16, 2002) This freeform sense of interaction with the environment helps immensely in immersing the player into the game’s sunny, tropical atmosphere, and lets the player become comfortable with Mario’s new moves, most of which involve the water pack. |
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Super Mario Sunshine review (GameCube) |
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Reviewed by goldenvortex (March 21, 2007) To be blunt, I hated Nintendo’s approach to a 3-D Mario game. The idea of playing through the same level eight times, isn’t exactly my idea of a fun game. Super Mario 64 is one of the most popular Mario titles, and arguably, games of all time. Its unique mixture of platforming and exploration was indeed a match that seemed to be made in heaven, but it was victim of its own circumstances. Levels, despite being large, were rather boring, enemies barely posed a threat and, although ... |
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Super Mario Sunshine review (GameCube) |
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Reviewed by mariner (July 08, 2006) It took six years to come up with a sequel to Mario 64. Six years. You'd think that would be enough time to make sure they'd get it right. After all, this is the latest in Nintendo's largest and arguably most important franchise, so it certainly deserves special devotion. How, then, can we explain what happened here? How did Nintendo possibly come up with a game that is so, well, forgettable? I mean, I'm not really a fan of Mario 64. I think the concept was excellent, but the execution a ... |
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Super Mario Sunshine review (GameCube) |
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Reviewed by richorosai (February 04, 2003) Are We Disappointed Yet? A release like that of Super Mario Sunshine brings with it some pretty high expectations. The last time Nintendo gave us a Mario game (and a rushed one at that), it was so spectacular that most would wonder if it could be surpassed. At the same time, even those filled with doubt must also be filled with anticipation and longing for another display of that spectacular genius. The rule of thumb seems to be that one shouldn’t approach any big-name ga... |
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